![]() |
|
|||||||
| IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
|
|
Thread Tools | Display Modes |
|
#9
|
|||
|
|||
|
Quote:
Nice to see you here as well! About your post, of course you got a few valid points here, but let me explain. Even though a real airplane would give you much more feedback (like you said, higher control forces with higher speed, real G-forces, stall buffet as you're approaching a stall, etc.), you would still always (except for a modern type fly-by-wire machine, where the computer prevents it) have the real possibility of stalling the airplane if you exceed your maximum angle of attack, with all the consequences. Since the game allows you to turn down the sensitivity of the elevators to a point where you can in any situation pull as hard on the stick as possible and still not stall, this feature removes an important realistic behaviour of the airplane, especially on the P-51 with its superlaminar flow wingfoil. Essentially, this brings you in the realm of an arcade game, nothing wrong with that, but lacking realism. It makes the aircraft just so much easier to fly if you don't have to think about any limit. Now, about the HUD, I agree it's hard to read the tiny altimeter and airspeed indicators on the real panel, but then I think it's not all that much needed in most situations. Disabling the HUD adds to the feeling of being in a real cockpit, and in addition you don't see your enemies as dark black dots from miles away. You have to come closer to see them. About the map. Of course that would add some realism, but would make it too hard in my opinion to find each other, unless the action is limited to a certain part of the map, and certain altitude range, e.g. at the Sicily coast map only in the vicinity of Catania airport, 0-6000feet above ground. For now, we'll leave the map on. To sum it up, experience with these settings shows that it is possible to fly the P-51 very finely, and within it's limits, be it with a pad or with a flight stick. It's hard, but it's fun, rewarding, and gives you, in my opinion, the best real airplane feeling possible with this game. Perhaps you'll try sometimes? Cheers my friend. MACADEMIC Last edited by MACADEMIC; 05-20-2010 at 01:52 PM. |
|
|