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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #441  
Old 02-29-2012, 12:21 PM
SDT_longshot SDT_longshot is offline
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Originally Posted by MoGas View Post
Anybody knows, if there are any plans for the pacific campaign too?
lets not jump to far ahead let them get the battle of Britain sorted so we can all play it properly as a community first
  #442  
Old 02-29-2012, 12:55 PM
flyingblind flyingblind is offline
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I would presume online vehicle places will be blockable by the server or, as the sim grows in popularity and the number of players is limited then I could imagine a small amount of friction occurring if pilots find their places nicked by tankie types
  #443  
Old 02-29-2012, 01:10 PM
Trumper Trumper is offline
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Originally Posted by SDT_longshot View Post
lets not jump to far ahead let them get the battle of Britain sorted so we can all play it properly as a community first
+1 little steps first in the right direction.
  #444  
Old 02-29-2012, 04:27 PM
=FI=Scott =FI=Scott is offline
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Originally Posted by ACE-OF-ACES View Post
BF3 and ARMA main focus is on FPS..

ARMA IMHO is the most realistic FPS todate..

But with that said BF3 and ARMA both suck at flight sims, wrt realism..

It is just in there to give those who get borred playig FPS all the time something else to do.. And something for otehrs to shoot at!

The idea here is 1C is doing the same..

Only difference is 1C's main focus is on FLIGHT..

At least I hope that is the case! No one here knows for sure and anyone other than BS who claims to know is just blowing smoke
I would say yes and no to that. No dispute Arma is a highly detailed fps first and foremost. As to the player controlable aircraft maybe they can be used as a distraction for offline players from the core part of the game but if used in MP they can add a huge amount to the 'full battlefield' simulation.

When we were doing Arma2 missions in our squad one of the best was working a patrol down through enemy territory and lasing targets for one of us up in a Harrier. It was all on to keep him (and yourself) alive to complete the objective. The fact that the Harrier was 'light' in terms of realism didn't detract from the overall mission. As I see it 1C have the same in mind but the other way round.

That kind of gameplay is completely immersive and if 1C could combine their level of detail in air sims with ground support even if it wasn't as realistic as their aircraft they would have a real winner on their hands .
  #445  
Old 02-29-2012, 04:30 PM
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Originally Posted by =FI=Scott View Post
I would say yes and no to that. No dispute Arma is a highly detailed fps first and foremost. As to the player controlable aircraft maybe they can be used as a distraction for offline players from the core part of the game but if used in MP they can add a huge amount to the 'full battlefield' simulation.

When we were doing Arma2 missions in our squad one of the best was working a patrol down through enemy territory and lasing targets for one of us up in a Harrier. It was all on to keep him (and yourself) alive to complete the objective. The fact that the Harrier was 'light' in terms of realism didn't detract from the overall mission. As I see it 1C have the same in mind but the other way round.

That kind of gameplay is completely immersive and if 1C could combine their level of detail in air sims with ground support even if it wasn't as realistic as their aircraft they would have a real winner on their hands .
That's what I'm seeing with the IL-2 series when/if we get tanks/vehicles.
  #446  
Old 02-29-2012, 08:11 PM
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philip.ed philip.ed is offline
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Quote:
Originally Posted by =FI=Scott View Post
I would say yes and no to that. No dispute Arma is a highly detailed fps first and foremost. As to the player controlable aircraft maybe they can be used as a distraction for offline players from the core part of the game but if used in MP they can add a huge amount to the 'full battlefield' simulation.

When we were doing Arma2 missions in our squad one of the best was working a patrol down through enemy territory and lasing targets for one of us up in a Harrier. It was all on to keep him (and yourself) alive to complete the objective. The fact that the Harrier was 'light' in terms of realism didn't detract from the overall mission. As I see it 1C have the same in mind but the other way round.

That kind of gameplay is completely immersive and if 1C could combine their level of detail in air sims with ground support even if it wasn't as realistic as their aircraft they would have a real winner on their hands .
A big, fat +1. Well said!
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  #447  
Old 02-29-2012, 08:37 PM
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Quote:
Originally Posted by =FI=Scott View Post
I would say yes and no to that. No dispute Arma is a highly detailed fps first and foremost. As to the player controlable aircraft maybe they can be used as a distraction for offline players from the core part of the game but if used in MP they can add a huge amount to the 'full battlefield' simulation.

When we were doing Arma2 missions in our squad one of the best was working a patrol down through enemy territory and lasing targets for one of us up in a Harrier. It was all on to keep him (and yourself) alive to complete the objective. The fact that the Harrier was 'light' in terms of realism didn't detract from the overall mission. As I see it 1C have the same in mind but the other way round.

That kind of gameplay is completely immersive and if 1C could combine their level of detail in air sims with ground support even if it wasn't as realistic as their aircraft they would have a real winner on their hands .

Did they most of the bugs squashed out of the game?
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A big, fat +1. Well said!
Agree!
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  #448  
Old 02-29-2012, 08:40 PM
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ACE-OF-ACES ACE-OF-ACES is offline
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Originally Posted by =FI=Scott View Post
As to the player controlable aircraft maybe they can be used as a distraction for offline players from the core part of the game but if used in MP they can add a huge amount to the 'full battlefield' simulation.
I think you and others missed by point?

Note I never said the vehicals in ARAM could not or do not add to the game!

What I did say is those vehical simulations are very Very VERY dumbed down simulations.

My point being that ARMA's main focus is on first person shooter (FPS) and all the ground, sea, and air vehicals are there only to add to the game as a whole, but are not done to the same level of detail as the FPS aspects of the game

The analogy being 1C is doing the same in CoD, only 1Cs main focus is on flight and all the other aspects will not be done to the same level of detail as the flight aspects
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  #449  
Old 02-29-2012, 11:43 PM
Cpt.Badger Cpt.Badger is offline
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So basically we're getting an additional "tank sim" that's gonna go 20 fps on high-end rigs ?

I'm all in!
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  #450  
Old 03-01-2012, 12:05 AM
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zakkandrachoff zakkandrachoff is offline
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Originally Posted by MoGas View Post
Anybody knows, if there are any plans for the pacific campaign too?
i bet that the three series will be "the flying tigers"(bangladesh map), will be in burma, and will be flyable P-40 (different versions), hurricane, P-43 , and jap planes.
in my opinion, i prefear Afrika, italy or more East front
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