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#11
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Great news! Thanks a lot. It is worth mentioning in the CoD multiplayer section.
The original code for actors destruction comes from oreva at sukhoi.ru forums btw and then was improved by ZaltisZ from 1C forums. Maybe also worth mentioning. |
#12
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Actually ZaltysZ corrected oreva's code to be more friendly to single-engined AC. Sorry, did not notice earlier.
Code:
int iNumOfEngines = (aircraft.Group() as AiAirGroup).aircraftEnginesNum(); for (int i = 0; i < iNumOfEngines; i++) { aircraft.hitNamed((part.NamedDamageTypes)Enum.Parse(typeof(part.NamedDamageTypes), "Eng" + i.ToString() + "TotalFailure")); } Sorry for multiple posts. Do you plan to develop the mission further, say including a movable frontline and having ground forces to actually push an enemy to the channel waters? Dunkerque tragedy is a remarkable event in history and deserves further development imho. I am slowly working (mostly studying C# actually) )) with this script to have movable frontlines in Calais area. At this point there is no generator to generate waypoints for ground groups and all submissions should be created manually. In future we could combine our submissions into one mission covering half of existing France map if we use the same script and the same submission naming convention. Last edited by Ataros; 06-06-2011 at 07:46 AM. |
#13
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![]() It seems like as soon as I fix one problem, another comes up. In the future though, for sure we'll see. ![]() |
#14
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![]() ![]() BTW with your level of C# knowledge I would target not less then writing a waypoints generator for tank groups and supply convoys ![]() ![]() |
#15
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~S~
Can`t get it work ......... as soon as I start server, everything looks fine, I just cant select army... any advise?
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![]() Asus P6T V2 Deluxe, I7 930, 3x2 GB RAM XMS3 Corsair1333 Mhz, Nvidia Leadtek GTX 470, Acer 1260p screen projector, Track IR 4 OS ver5, Saitek Pro Flight Rudder, Saitek X52, Win 7 x64 ultimate |
#16
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1) You're playing in multiplayer mode instead of single player. 2) You're starting opDynamo.mis and not any of the other .mis files. 3) Make sure the game is extracted to the correct directory. It must look like this: missions/Multi/Dogfight/OpDynamo/opDynamo.mis |
#17
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Updated to version 2.0. Fixed more bugs, added ground troops at Veurne, made train go back and forth between Dunkirk and Veurne, added vehicles that drive around some of the airfields. Also added UK missions and Stuka raids that target the ships and ground troops at Dunkirk.
I highly recommend everybody take a shot at the steam engine. It blows up real good. ![]() |
#18
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Hi TheEnlightenedFlorist,
thanks for your mission, its great. i have a problem with map. you see this in my jpg. can you help me? Gruß I/JG11_Raven |
#19
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Hi Raven, that's a strange one. When did it happen? It looks like it happened just after starting the mission. Did this bring down the whole server? Are you able to repeat this or was it just a one time thing? Ships are... temperamental at best.
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#20
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Hi TheEnlightenedFlorist, the problem always comes right after the start.
I have tested this on 2 servers, always the same. These are all your original files 2.0. The server continues to run but getting this error message. can you please check the ships.mis Gruß I/JG11_Raven |
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