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#1
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I find it very strange that people on the steam boards seem to think that Birds Of Prey is a sim, and try to say it has more realism than CoD. Don't they realise that anything to do with a console is dumbed down?
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#2
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Well, that may be the case, but when you fly something like A2ASimulations Spitfire in FSX (with ACCUSIM), and come to master it, you find that coming back to CoD is like visiting the kiddy park.
Listen, I'm not downing CoD, after all, it is a battle simulation to boot, and there's a lot more going on under the hood than just the flight model, so I'm not complaining; it's just that A2A has produced such a masterpiece of flight simulation, it has ruined the CoD experience FOR ME. Flying in A2A's bird illuminates just how far from reality CoD's representation is, at least as it stands now, and for me I just can't immerse myself in it any longer. So, the point I guess I'm trying to make here is that it's all relative. |
#3
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Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
#4
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FS third party can rework FM also if they want. So the opinion you have in stock FMs is not necessary applicable to third party planes.
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Win 7 64 Quad core 4Gb ram GTX 560 |
#5
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Cost is a factor between A2A sims and CoD, though I do appreciate the differences and your opinion about both products. A Spitfire at ~ $30.00 should be a lot different than one in a game with 9 or so other flyables and a map of lower England and Northern France.
I'd like to try the P-40 myself. I enjoyed it a lot in IL2. Wouldn't mind trying it in FSX. |
#6
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+1 , It's been reiterated time and time and time again that 3rd party FSX software designers can modify the FM of any aircraft an enormous amount yet people still struggle to comprehend it, I don't understand why people can't grasp that IT IS possible to have a very good FM in FSX.
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#7
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If both games went up against each other like a beat em up, Clod would win and it would say:
FLAWLESS VICTORY! Warbirds of Prey that is... Neverplayed this acu sim thing. Last edited by 5./JG27.Farber; 03-13-2012 at 07:27 AM. |
#8
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It baffles me how people fail to understand that what 3rd parties can actually modify in FSX is the FM hardcoded behavior of a certain plane, NOT the code which actually deals with airplane flying using that modified FM data as input. The FMs of any FS games has to be pushed and twisted in order to obtain something from the not so good fly simulation code routines. |
#9
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That's the very reason I haven't bought ACCUSIM - I love the CloD environment and feeling of flight - not to mention being able to shoot things down - and I worry that using the ACCUSIM product will spoil my enjoyment of CloD. Hope we'll get a comparable experience in terms of CEM in future releases. Would be interested to hear the extent to which the 2 products differ. |
#10
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A) Cockpit and Systems: If you could do it in the real Spit's cockpit, you can do it in the A2A machine. Fuel pump, Oxygen mix for the pilot (complete with blacking out at altitude if you don't set it right!), morse code RT, pretty much everything works or at least functions visually. The cockpit is absolutely gorgeous and you really feel like you have full control over the aircraft you're in. B) Sound: The sound of the Engine running, the wheels on the ground, the pops of the detonations, pitch adjustments, it's all quite good. Even the sounds of the controls in the cockpit seem perfect to my ears. C) Persistant Wear: This is something I DEARLY wish we had in CoD. Persistance of aircraft. We have no 'wear and tear' to speak of in the game except for player customizable 'weathering' that doesn't actually work properly for the Spit (it looks beat up even in the brand new spot on the slider). As you fly your A2A accusim Spitfire, the compression starts to degrade in the pistons, things start to not work quite as well over time and eventually you need to overhaul the plane. If we had this in CoD we could do some great things, not to mention how great it would be for people trying to fly their own pilot career type campaigns. Anyway. I still love CoD. I would recommend trying the A2A Spitfire (I would DEFINITELY recommend that the Developers do (I'm sure they have)). (I'm not mentioning the flight model, because I think that CoD will tweak and fix this enough to the point where functionally it doesn't bother me.)
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Pilot #1 (9:40 hours flying time, 3/0/1 Fighters, 7/2/0 Bombers). RIP No.401 Squadron Forum ![]() ![]() ![]() Using ReconNZ's Pilot Log Book |
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