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Pilot's Lounge Members meetup

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  #1  
Old 02-09-2012, 10:35 PM
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JG52Krupi JG52Krupi is offline
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Default World of Warplanes Q%A

Didn't have time to read it just thought I would post it here...

http://www.incgamers.com/Interviews/...-burning-skies
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Old 02-10-2012, 12:25 AM
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hmmmmmm, this stood out glaring at me, don't think this is for me, despite the vids on youtube looking gorgeous,

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We have compressed 10–15 kilometers of real atmosphere into 2–3 kilometers of in-game altitude to achieve best gameplay. Each plane will have its own optimal performance altitude range, which will be defined depending on its historical characteristics
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Old 02-10-2012, 01:12 AM
6S.Manu 6S.Manu is offline
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We have compressed 10–15 kilometers of real atmosphere into 2–3 kilometers of in-game altitude to achieve best gameplay. Each plane will have its own optimal performance altitude range, which will be defined depending on its historical characteristics
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A whole generation of pilots learned to treasure the Spitfire for its delightful response to aerobatic manoeuvres and its handiness as a dogfighter. Iit is odd that they had continued to esteem these qualities over those of other fighters in spite of the fact that they were of only secondary importance tactically.Thus it is doubly ironic that the Spitfire’s reputation would habitually be established by reference to archaic, non-tactical criteria.
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Old 02-10-2012, 02:39 AM
WTE_Galway WTE_Galway is offline
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World of Warplanes maps will definitely be much bigger, with the average size of about 250 square kilometers.
That works out at 16km x 16 km .

Which means that traveling at 320 kmh (200 mph) you will fly right across the map and off into the void in precisely 3 minutes

Or, more importantly if you are in the absolute center of the map you cannot travel for two minutes in any direction without falling off the edge of the world.

Last edited by WTE_Galway; 02-10-2012 at 02:41 AM.
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Old 02-10-2012, 03:31 AM
AndyJWest AndyJWest is offline
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if you are in the absolute center of the map you cannot travel for two minutes in any direction without falling off the edge of the world.
Maybe they have a toroidal universe that wraps round on itself - travel for 4 minutes in any direction and you are back where you started?

I suspect they may mean 250 kilometres square. At least, I hope so...
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Old 02-10-2012, 06:14 AM
Ataros Ataros is offline
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Maybe speed will be compressed 5-10 times similar to altitude performance
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Old 02-10-2012, 06:51 AM
41Sqn_Banks 41Sqn_Banks is offline
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Quote:
Originally Posted by AndyJWest View Post
Maybe they have a toroidal universe that wraps round on itself - travel for 4 minutes in any direction and you are back where you started?

I suspect they may mean 250 kilometres square. At least, I hope so...
16km x 16km is ridiculous small. However 250km x 250km would be ridiculous big for a atmosphere that is compressed to 3km.
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