Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Technical threads > Performance threads

Performance threads All discussions about CoD performnce

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 03-29-2011, 10:53 PM
Tree_UK
Guest
 
Posts: n/a
Default Dual Cards

Hi Luthier a few days ago you made this post below stating that the Epilepsy Filter was killing SLI support, reports from people who have the game and are running an SLI setup and have also removed the Filter suggest that your SLI statement is incorrect, they still cannot get it to work. Could you advise what to do from here to get the full potential out of a dual card setup.

your statement:-



Quote:
Originally Posted by luthier View Post
I want to confirm that everything said here is true, we have implemented some drastic features for anti-epilepsy protection which are affecting FPS and killing SLI support.We CANNOT make these optional. That will allow an opportunistic or an unfortunate person suffering from epilepsy to sue Ubisoft for damages and literally close down the studio for good.

This was a stop-gap measure to make sure the game gets released. As I explained in the clumsily-translated Russian article, everything in our game causes seizures - gunfire, explosions, fire, sun passing behind canopy framework, etc. Basically flight sims are an epileptic's nightmare.

We'll work to improve the framerate and perhaps address individual issues individually as opposed to applying a single rough post-effect filter, but it is basically a very sad situation. Something completely unrelated and unexpected came to our sim with a giant axe and whacked at it at the last moment. We just didn't have time to properly address it.
  #2  
Old 03-29-2011, 11:06 PM
svanen svanen is offline
Approved Member
 
Join Date: Mar 2010
Posts: 65
Default

For me I never saw any difference with filter on or off. I really hope that it did not work and that the real solution we will get on thursday.
  #3  
Old 03-29-2011, 11:12 PM
Chivas Chivas is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,769
Default

Quote:
Originally Posted by Tree_UK View Post
Hi Luthier a few days ago you made this post below stating that the Epilepsy Filter was killing SLI support, reports from people who have the game and are running an SLI setup and have also removed the Filter suggest that your SLI statement is incorrect, they still cannot get it to work. Could you advise what to do from here to get the full potential out of a dual card setup.

your statement:-
I'm not expert, but doesn't Intel and Amd have to provide SLI/CF support for games in the their drivers. I know the gpu manufactures do this for other titles. Hopefully they will for this small genre.
  #4  
Old 03-30-2011, 07:13 AM
Tree_UK
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by Chivas View Post
I'm not expert, but doesn't Intel and Amd have to provide SLI/CF support for games in the their drivers. I know the gpu manufactures do this for other titles. Hopefully they will for this small genre.
Again, given Luthiers SLI statement it would suggest that they have had SLI working/testing to know that the filter would disable it, the only other alternative is that Luthier used the filter as a scapegoat for the lack of SLI support.
  #5  
Old 03-30-2011, 07:37 AM
Chivas Chivas is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,769
Default

Quote:
Originally Posted by Tree_UK View Post
Again, given Luthiers SLI statement it would suggest that they have had SLI working/testing to know that the filter would disable it, the only other alternative is that Luthier used the filter as a scapegoat for the lack of SLI support.
There's always a conspiracy with you isn't there. Maybe whatever performance gain there was with SLI was negated by the epilepsy filter. For SLI to work well I think you need Nvidia to support the game with their drivers. Since Nvidia knows about IL-2 Cliffs of Dover they might provide specific support in future drivers.
  #6  
Old 03-30-2011, 07:38 AM
Tiger27 Tiger27 is offline
Approved Member
 
Join Date: Feb 2010
Posts: 319
Default

Didn't he or someone to do with CoD mention that they haven't fully met the criteria for this yet, can't recall which forum I read it on?
  #7  
Old 03-30-2011, 07:38 AM
JG52Krupi's Avatar
JG52Krupi JG52Krupi is offline
Approved Member
 
Join Date: May 2008
Posts: 3,128
Default

Quote:
Originally Posted by Tree_UK View Post
Again, given Luthiers SLI statement it would suggest that they have had SLI working/testing to know that the filter would disable it, the only other alternative is that Luthier used the filter as a scapegoat for the lack of SLI support.
Yet again tree you are jumping to conclusions, perhaps the method at which the filter was applied has messed up the sli/xfire, so just hold your horses and at least wait for the first patch.

Myself and anybody that has a 5970, 6990 or a 590 are in a far worse predicament than someone like yourself, at least you can turn off your sli.

Also there is a thread for bugs so there is no need to create a new thread, stop throwing your toys out the pram.

P.s. If on Friday I do have a problem I will be starting my own whine thread.
__________________


Quote:
Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL.
CASE: Thermaltake LEVEL 10.
INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4.
  #8  
Old 03-30-2011, 08:32 AM
Tree_UK
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by JG52Krupi View Post
Yet again tree you are jumping to conclusions, perhaps the method at which the filter was applied has messed up the sli/xfire, so just hold your horses and at least wait for the first patch.

Myself and anybody that has a 5970, 6990 or a 590 are in a far worse predicament than someone like yourself, at least you can turn off your sli.

Also there is a thread for bugs so there is no need to create a new thread, stop throwing your toys out the pram.

P.s. If on Friday I do have a problem I will be starting my own whine thread.
No toys or conspiracy, I am merely asking the questions.
  #9  
Old 03-30-2011, 08:44 AM
jimbop jimbop is offline
Approved Member
 
Join Date: Jan 2011
Location: Australia
Posts: 1,064
Default

Any SLI performance increase will also depend on whether the game is CPU- or GPU-bound from what I understand.

I'll upgrade but not sure yet whether it will be a new CPU or another GTX480 - just have to wait for a patch or two to get the real picture (no pun intended...) but that's no problem.
  #10  
Old 03-29-2011, 11:31 PM
*Buzzsaw* *Buzzsaw* is offline
Approved Member
 
Join Date: Oct 2007
Location: Vancouver Canada
Posts: 467
Default

Quote:
Originally Posted by Tree_UK View Post
Hi Luthier a few days ago you made this post below stating that the Epilepsy Filter was killing SLI support, reports from people who have the game and are running an SLI setup and have also removed the Filter suggest that your SLI statement is incorrect, they still cannot get it to work. Could you advise what to do from here to get the full potential out of a dual card setup.
They are working on optimizing the game, the patch hasn't been released, and you need to get up from where you are hunched over your computer and untwist those pretty little lace knickers of yours.
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 05:09 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.