Quote:
Originally Posted by Axe99
I'd be _very_ surprised if either the 360 or the PS3 couldn't handle any of the current sims on the market, with perhaps some concession in texture detail to the more resource or memory-intensive ones. Hopefully, with PC on decline, there are enough former PC aviators that are interested in trying things out on the console space.
|
I don't think DCS Blackshark will make it to any console any time soon. It needs a uber PC to get the most out of it and the number of controls would mean a custom controller for consoles.
The trouble with all flight sims on consoles (not that there has ever been a 'sim' on a console) is the controller. You cannot map all the controls needed to fly a plane to a controller and the control sticks themselves are crap and have to be heavily filtered to work with a stick with a 2cm deflection. If the controls are unfiltered then people will pickup this sim, hit fly and immediately stall and spin because of the short stick deflection. Even with a 1ft long 'proper' flight stick like a CH Fighter, WW2 fighters are hard to fly precisely and takes long hours of practice to fly in formation let alone line up a plane to shoot at.
Just a run through of the controls I need when flying a plane in a WW2 sim like IL2:
4 buttons for weapons systems plus toggles for weapon switches like 190's wing cannon
6 buttons for 3 trim axis + a reset method for each axis (all planes have at least 1 trimmable axis)
Throttle
2 buttons for prop pitch
2+ buttons for multiengine
2 buttons for super/turbo charger
2 buttons for fuel mix
2 buttons for flaps
1 button for landing gear
2 buttons for lights
8 buttons for bomb aiming and release +1 for level flight (probably not in BOP)
5 buttons for manual gun sight (such as on a P51D or a late Spit IX)
1 for canopy + 1 for seat raise on some naval fighters
1 for arrester hook
1 button for MW50 or similar boost system (WEP can auto engage on some aircraft)
1 button for radiator cowl
1 button for dive breaks
I'm really happy to see a 'sim' coming to consoles but I feel it will be watered down, especially where the controls are concerned.
BTW PC isn't in decline. The PC market is still growing going by all industry stats.