Quote:
Originally Posted by JtD
As pointed out elsewhere, it is like this already. Not only can each AI be given an individual skill level, they also have random sub-qualities added to their basic skill level.
|
This is incredibly cool. Thanks for doing this!
But, are there any plans to: a) tell us what those sub-qualities are (e.g., in campaigns), b) allow mission builders to set those sub-qualities?