Quote:
Originally Posted by von Pilsner
I hope you are correct, the shortcomings of WoP make me a bit nervous as to how War Thunder will be (simply because the dev team is the same guys and if these issues were not important in WoP will they be addressed in WT?)
-Small Maps (makes bombing boring and leads to airquake style games)
-Arcade objectives in SP (some missions require you destroy more enemies than you have ammo)
-No mission editor
-No custom offline campaigns
-Simplified Physics
-No complex engine management
-Bombers use 3rd person view (no cockpits)
-Difficult to skin aircraft
-Game engine not open to modding
-lack of dedicated server software
But I am not in the beta so I suppose I shall have to wait and see how it is. 
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Alot of that (not all) is addressed, BUT understand that there are parts of the game made easier than WoP to allow the casual flyer access. They are trying to achieve a little of both worlds, as stated above, its going to fall in the middle..