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Originally Posted by NZtyphoon
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Very interesting read, NZ.
I also like point 5 which states "The consequences of exceeding the engine limitations are liable to manifest themselves on some subsequent occasion, perhaps during night flying or over the sea ......"
Regardless of the type of fuel being used (the limits being different in each case) the damage being done is generally not instantainous and will not result in immediate loss of the engine (as I have heard it being argued in some threads), but will be dependant on how far over the limitations and for how long they're exceeded for.
To fully realise the damage being caused to the engines we would need to have resource management implemented in the game where this type of damage is accumilated and passed on to subsequent mission. (with maintenance being able to repair the damage ideally!)
It'd also make for interesting senarios where all the good planes are used up and we are only left with the bunkies! (Janes USNF had a good system like this for campains!)
Cheers!