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Old 05-05-2012, 06:13 AM
csThor csThor is offline
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Join Date: Oct 2007
Location: somewhere in Germany
Posts: 1,213
Question

BlackSix .. sorry to bother you, but I have been fiddling with the FMB lately and looking at the ground objects available (and noting which ones are not) I have started to wonder on what base Maddox Games chooses the ground objects. Is it availability of source material combined with a bit of history?

An example: In game we have exactly one artillery gun (10,5cm leFH 1. Okay, maybe other types just fell prey to the problems with release and all that came afterwards. But we also have a number of captured french and polish (!) tanks whose role in the BoB was essentially nonexistant. It's just weird for someone like me to spend considerable amounts of work on objects which have no impact on gameplay within the chosen theater whereas other objects which would have an impact aren't modeled. I'm talking about british artillery as a whole (25pdr, 4.5in howitzer, the various coastal batteries), german heavy artillery (15cm sFH 18, 17cm K18, 21cm Mörser 18 etc etc) and of course the wide field of ships. Just some food for thought.
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