Quote:
Originally Posted by speculum jockey
So the people who are working on the tanks, work for free? They don't need to occupy a space in the office? They don't need to use an office computer?
Because what they are doing, the resources they are using right now, could be used to give us a flight simulator instead of a 1/2 assed flight sim with no content and some stupid tanks you can hop in and see how crappy the models are from a first person point of view. The money used to pay those people could be put towards people who will actually make the "FLIGHT" part of the game better.
|
These ground vehicle models have been around for a couple of years now - even then they were fully detailed with accurate physics. Those of us who have been around for a while will remember them showcasing them in a weekly update complete with wobbly aerials etc.
We already have highly developed balistics models and the AI to make them move around and navigate the terrain. I think what we're seeing here has been on the back burner for ages and has been introduced with little additional effort. It's an added bonus feature that WILL attract new people to the product if done well. Attacking ground targets manned by real people has a lot of appeal to me and I'm sure others will feel the same.