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Old 02-15-2012, 05:21 AM
csThor csThor is offline
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Join Date: Oct 2007
Location: somewhere in Germany
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Quote:
Originally Posted by Buchon View Post
You can set the plane load screen in a map location for example.

I did not said that is easy but very a complex work as also important, interface design is not easy task and in this type of simulators is a unexplored terrain.
We, a part of the german community that is, have had this discussion with Maddox Games two or three years back when we were asked for opinions on what a decent interface should contain and look like (old connections ). Simply put one of the major arguments against that "oooh!aaaah!" type of fully rendered interface was the amount of work needed to create for each and every release (specific to the theme to boot). In the end we had the idea of having one unique camera point per airfield and add some high poly objects such as a map stand, camo net etc in the foreground while the game's vehicles and aircraft were used to populate the background. But even that idea came to naught.
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