View Single Post
  #39  
Old 11-10-2011, 02:59 PM
CharveL CharveL is offline
Approved Member
 
Join Date: Jun 2010
Posts: 366
Default

Most likely imho it's a combination of factors which is why not everyone is having crashes. I haven't bothered to play online yet even since release because I don't have the time or patience to waste 20 minutes getting prepped for a fight only to crash so I'm pretty much going to wait until things are mostly sorted out.

I've been getting the odd crash in SP as well so it's not a MP only issue

I'm also thinking that there is a memory leak, but that it exacerbates some other issue affecting the video causing crashes. El's experience suggests - and we've all probably noticed significant FPS drops with close-in explosions, clouds, and smoke effects - that it might be something relating to the video buffer getting overloaded.

Just a suspicion really but I think a good test would be to significantly drop video settings to lighten the load and see how long it takes for a crash, if at all.

Either way, it's definitely a coding issue and I think the devs are well aware of it, just that they are probably working furiously to implement the new engine in order to give the efficiency needed.

Just speculation.
Reply With Quote