Quote:
Originally Posted by Madfish
It's pointless to debate with them over such things as map size. Airbus hobby pilots would laugh at their faces and ask them if they're insane - after all what good would it do for them to have a tiny map like the one we have right now?
What they don't realize is that it's not the size that matters but the application 
But without wanting to investigate further into the reasons behind their "size issues" I say we leave it at that.
For those who are actually thinking about things for just a second it is clear that: A game that provides a scenario which fits into a certain map size it's unnecessary to have a bigger map. For some games that's just a little board, others might have a city, others a part of a few countries and other games need the whole globe or a huge galaxy as the playground.
That's the reason why CloD doesn't have a world map - it doesn't need a bigger map. And if there was a game that required a bigger map the developers would make a bigger map. Simple as that. For us 
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Well, you are right...this is always the same thing on this forum...Somebody comes up with a good exemple of a nice game production, and the first reaction is
" this is crap, this is arcade, this is this and that..."
The truth is COD is quite average looking and not photorealistic at all by "outsiders" standards. And why not say :
COD would be a killer with those graphics !!! That is all...
Salute!