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Originally Posted by ClearDark
Eagle Dynamics did it with A-10C. They sold the beta version and after a while it became the full version. This type of business model requires alot of guts and doesn't mean it can work on all game studios.
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this model only works for totally commited developers and community.
Quote:
Originally Posted by philip.ed
Carguy, many of these people you are whining about were completely constructive (and polite) in their criticism during the initial release period.
But lack of feedback from the dev team doesn't say much for their approach tomwards improvement. Do they have to monitor the forums? By all means, they don't!
I will add, though, that the game does not do what it says on the tin, nor what Oleg said it would. Does this matter? As BP said, in principle, it does. Most of us were strong advocaters of the team, and I wouldn't be wrong in saying that I can't help but feel as though such 'affection' has been misplaced. Don't get me wrong, it doesn't bother me personally, but unless the team become more sociable (maybe by installing that forum manager) topics like these will only increase. And yes, I do advocate criticism over devout affection.
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I myself always advocate criticism (factual and polite one, with the chance to improve the game if the developers are smart and actually listen) over blind fanboism (which won't lead nowhere near a better present/future product).
The fault until now with Il2 CoD is UBI pulling the plug and forcing a release without having all game's cover/advertises fulfilled into the game (thereby the real cause of the false advertising, even though we suspected and kind of knew it, from russian version release's feedback, before buying it), and MG for not constantly communicating with us.