Quote:
Originally Posted by Stefem
- G.50 engine temperature indicator show constantly 0°C.
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It has been this way since the first release but it's not a bug, you just need to turn on the gauge.
There's a cockpit switch that you can use to monitor each cylinder head's temperature separately. It's switched off when you spawn (that's why you get 0 degrees showing), but clicking on it will cycle the "sensor" through all available cylinders and you will get a proper readout.
As for the people getting graphical glitches on the black death track, this was not uncommon in IL2 either. A track is actually a set of commands for all units and the sim reflies the mission when you play it back.
For this reason if you play back a track recorded with a previous version while running a newer one, changes made to the sim will affect how the track plays out.
For example, if the terrain elevation has been changed in the patch you could get ground units appearing stuck inside the terrain or above it. In a similar fashion, if the flight model is changed it will affect how a dogfight is played back. I remember making some tracks of me practicing bomber busting in IL2:1946 and when i installed a patch the track was messed up for this reason.
All the track does is tell the aircraft "give this and this control inputs at moment X, fire guns at moment Z" etc, so if the FM has changed the effect of the control inputs will change to. In my case, i had shot down all four bombers on my QMB practice mission but when i played back the track under a newer version every single attack run i made would show me going wide of the target and missing completely.
This is a necessary compromise that has been around since the previous series and it's a trade-off: by making tracks essentially be a text file of control inputs matched to certain points in time and then having the sim refly the mission with these instructions, we are able to get a lot of playback time without using up much disk space.
If they wanted to do away with this issue the could do so, but it might result in a larger file size per minute of track recorded.