Quote:
Originally Posted by PE_Tigar
Hi Luthier, thanks for the update. A couple of questions though:
2. Can you give us a comprehensive guidance for ProcessAffinityMask settings (what values have what effect)?
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Somebody (not me) posted this in a differnt thread in the forum, I hope it helps:
Look there ProcessAffinityMask option in section [rts]
Remove the sign ; in front of him.
And exposes its value in accordance with the number of cores a processor, namely:
2 cores - 3
3 core - 7
4 cores - 15
6 cores - 63
8 cores - 255
In my case (Core i5-750) 4 core - put 15. Conclusion: The uniform loading of all cores. In a game where everything is - friezes are but minor
Affinity mask settings
=1 - core 0
=2 - core 1
=3 - core 0+1
=4 - core 2
=5 - core 0+2
=6 - core 1+2
=7 - core 0+1+2
=8 - core 3
=9 - core 0 + 3
=10 - core 1 + 3
=11 - core 0 + 2 + 3
=12 - core 2 + 3
=13 - core 0 + 2 + 3
=14 - core 1 + 2 + 3
=15 - core 0 + 1 + 2 + 3