Quote:
Originally Posted by Triggaaar
Now...
does this mean the filter will be the long term solution, and we can have it on or off
or...
are you still changing the code so that your game meets the epiliepsy requirements without the filter, meaning that the filter will be removed anyway, and there will no longer be an on/off option?
|
Quote:
Originally Posted by Baron
What would be the point of having a filter that turns on and off if the off version of the game is epileptic safe also?
|
I guess you've missread my post. In answer to your question, there wouldn't be any point.
What I'm saying is that this 'exciting' news about the option to turn the filter off might be a red herring. That is, they were going to remove the filter soon anyway, and they still will remove it, but in the short term we will have the option to switch it off. Long term, regardless of this announcement, it was going to be removed, because the game is being re-coded. While this may be necessary, it might not be what we'd like because it will reduce the historical accuracy of the graphics (to what extent we don't know).
This is all hypothesizing, hence my question to Luthier.