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Old 03-28-2011, 10:54 PM
luthier luthier is offline
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Join Date: Dec 2007
Location: Moscow, Russia
Posts: 284
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Quote:
Originally Posted by Vevster View Post
Thanks for the explanation Luthier.

Must add that the manual, at least the english one, hints something different.
when you read it, it sure translates as "don't try to fly online on the main channel map, it's too heavy, performance-wise"

What you are saying is quite different.
That's not what it says.

The quote is "If you are creating an online mission, we highly recommend using an online map. Trying to fly an online mission on a large offline map such as English Channel - 1940 will take up a lot of resources and may lead to sluggish performance on slower machines."

The manual is geared towards newer players.

I still remember the days of the original IL-2, and I guess all the way to Pacific Fighters, when we'd get frantic reports from players who created single- or multiplayer missions that ran at 0 FPS, and upon review they were found to have thousands of tanks and trucks and generally an insane number of objects.

We are trying to prevent that from happening here.

I know that player-run online wars were one of the main reason Il-2 stayed popular over the years, so we'd be insane not to want that to continue with Cliffs of Dover.

We simply had no resources to create additional larger-sized maps by ourselves, and it's not like we have a lot of historical options anyway. It'd be great to have a larger land-based map where you could have a moving front line, but we cannot think of a region to base it on considering our existing plane set.
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