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Old 12-17-2010, 09:44 PM
IceFire IceFire is offline
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Quote:
Originally Posted by II/JG54_Emil View Post
Just a little update on the bombs:

I found some historical data concerning the destruction radius for German SC bombs and FAB 5000.

Since some of TD said the shrapnel-radius needs to be taken into account for FABs blast-radius in game, I want to post a table for the shrapnel radius that I found in Wolfgang Thamms book Fliegerbomben:
  • Bomb__Shrapnel-Radius
  • SC50_______32,5m_______25m in game
  • SC250______65m_________77m in game
  • SC500______95m_________82m in game
  • SC1000____180m________168m in game
  • SC2000____350m________275,8m in game


Here is why the FABs destruction radius in game is very dubious:

The most common explosive in FAB bombs used was Amatol(exception FAB50 using pure TNT).
SC bombs contained a mix of 40% Amatol and 60% TNT.
The TNT equivalent for Amatol is given with 0,85. That means it´s less powerful.
Accordingly the TNT equivalent of SCs is 0,94 where the FABs TNT equivalent is 0,85, which results in 9% more explosive power for the SC bombs in comparison to FAB bombs.

Historically the SC bombs had a heavier filling than the FAB bombs.

I found a source in the internet giving away the blast radius of a FAB 5000 with 428m!!! in game we have 2500m!!!


Another source states the radii to destroy concrete/wood in FAB bombs are:
FAB-50____12m/25m(stone/wood)____25m in game
FAB-100___18m/35m(stone/wood)____50m in game
FAB-250___28m/56m(stone/wood)____50m in game
FAB-500___40m/80m(stone/wood)___250m in game
FAB-1000_55m/112m(stone/wood)___500m in game


With this historical data in the background, I kindly ask TD to change the blast radius of FAB and SC bombs.

Another concern was that some of the German Cockpits weren´t historical correct.
Is TD interested in data on that to be able to do a change?
Interesting research! I'm glad to see that someone has actually looked up some data on this rather than just saying something and running away

After hearing that the data was all out of whack... I had assumed that it was really badly screwed up. The data above suggests that although there are some glaring errors that it is very good in some areas.
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