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Old 08-31-2010, 01:25 PM
Goblin Wizard Goblin Wizard is offline
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Join Date: Oct 2008
Posts: 508
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Quote:
Originally Posted by Trucidation View Post
Thanks Goblin Wizard, I'll test it when I get back. Btw what do you mean torpedoes are not a problem?
There is one torpedo in a pack. That's why ms can't waste it like e.g. Hailstorm (32 in pack)

Quote:
Manually reloading the rocket slots (i.e. triggering the Summon Trade Station) should be okay with 99 uses. Changing armaments on the fly is a problem... maybe. As long as players can't actually buy anything new from the perk it should be ok - the perk summon is calling up an empty station, right?
You can actually buy some ships and equipment in the shop but emptying it, it's not a problem.
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Do we know when the player skills are reset?
What do you mean?
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Are those rocket slots for the mothership identical to rocket slots on fighters? If not I can design ones more suitable for the mothership. No big deal if they are the same, just thinking of variety.
Slots are identical. You can use the same missiles as fighters use. To make a difference we can set some of the missiles "ONLY_BIGSHIP" and others "ONLY_FIGHTER" (like systems).
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