These units have "archer" in their abilities :
Beholder
Bowman
Catapult
Elf
Evil Beholder
Goblin
Hunter
Repair Droid
Royal Thorn
Skeleton Archer
Thorn Hunter
Cyclops
I don't really understand why some (or the majority) of these one shouldn't be affected by skills concerning Archers units. :/
It would be so nice if any developper could reply to your thread.
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