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Old 11-01-2009, 07:26 PM
xX-SiLeNcE-Xx xX-SiLeNcE-Xx is offline
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Join Date: Sep 2009
Location: Delta BC, Canada
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Quote:
Originally Posted by Houndstone Hawk View Post
Sigh, Yep! Fair play to him I guess. He's more than entitled to his own opinion.

Find it a mighty baffling statement though:

1946
Flutter effects, realistic engine management, fuel mix, stress effects & damage, realistic t/o & landings, realistic gunnery effects, limited ammo & fuel, gun harmonization, etc etc ... all optional.
Mission editor, allowing you to quickly & easily set up a mission of your choosing, dropping in any plane, vehicle, building, object that you see fit; Quick mission builder set up aswell as superb online play ... all optional.
Weather effects & time of day.
Fully interactive set of radio commands inc. wingmen orders aswell as comms to & from the tower & even the choice to switch over to enemy frequency.
Choice to fly sorties in real time or just skip to the next waypoint or action
Every flyable aircraft with interior cockpit inc. every station within a bomber.
Dynamic campaigns aswell as thousands of downloadable content such as new campaigns, missions, aircraft, again ... all optional
Tons of camera views & angles aswell as the option to view back your entire mission via the track recorder, from any angle or any aircraft in the theatre at the time & even the ability to drop in a simple static camera at pre-mission at any point on the map of your choosing.

BoP
Umm.. hang on, gotta be something, oh yeah, limited ammo & fuel ... optional.
Weather effects & time of day...optional.

Strange to call that as the "more serious game!"
Never did I say BoP was more serious, I just said I'm gonna play it more seriously... I'm not in the mood to take off, fly for ever, kill two planes, then fly back. Not that fun in my opinion, which is why instead of doing the missions in 1946, I'll just set up my scenarion in Quick mission builder and "screw around."
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