Thread: A few questions
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Old 10-10-2009, 02:19 PM
Ninja2dan Ninja2dan is offline
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Join Date: Mar 2009
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Quote:
Originally Posted by R@S View Post
This bug has been present since day one and there is no easy fix for it, I've heard that even the developers gave up on trying to fix it. The bug starts when you defend/attack CdO and one of your allies accidentally injures an NPC. Since you're playing for the rebels, it means the Indians are in conflict with the NPC's in that town, and when you then hire a new merc after that mission(or escort Pereira) you inherit that conflict and turn hostile towards the indian rebels. The trick is to go to the Rebel camp, park your mercs at the exit point, sneak up with one of your mercs and shoot a quick shot at the rebels. They will then turn hostile and you need to exit the sector as quickly as possible, without killing anyone. Then go to Fuerte Calderon and talk to Calderon, you'll get an option to buy neutrality from him for a cost of 50000 eldos. If you do the problem will be solved.

Good luck and don't forget to save often

R@S
I don't recall any of my team having injured a civvie or NPC when we took CdO, but I did forget to pick up some mines that I placed. I'm guessing that what you're saying is, when I let one of my mercs stay at the plantation while I make room to escort the guy, when I bring him back on it's causing this issue?

The part that I'm not clear on, is should I do your suggestion before I even try taking her next quest? As it is right now, nobody will attack me yet. So you're suggesting that in my present state, I go park all but one at the exit point, use that other person to take a single shot at the rebels to piss em off, then exit ASAP and head to Calderon to buy amnesty? So what happens with my relationship to the rebels after that? Will I lose my position as junior leader and be incapable of doing their missions?

And once I've done all this, there won't be any more problems if I need to change mercs in the future? What about the tripmines still sitting in the town? I will need to find a way to go in and pick up those mines (which are all near entry points) without alerting the local security. If they aren't a problem, I'll just leave them until I need to retake the town again later.
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