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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #81  
Old 03-04-2012, 03:07 AM
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ACE-OF-ACES ACE-OF-ACES is offline
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Originally Posted by speculum jockey View Post
Wow! Posting Image Macros/Memes. . . did I just stumble into the Counterstrike forums?
What's a counterstrike forum?
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on.
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  #82  
Old 03-04-2012, 03:22 AM
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furbs furbs is offline
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ACE, seriously now...your name here...i mean...really?...ACE of ACES...really?
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Furbs, Tree and Falstaff...The COD killers...
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  #83  
Old 03-04-2012, 07:05 AM
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ace, seriously now...your name here...i mean...really?...ace of aces...really?
and all that in big letters...

ace of clowns

Last edited by Tvrdi; 03-04-2012 at 07:14 AM.
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  #84  
Old 03-04-2012, 08:23 AM
Flanker35M Flanker35M is offline
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S!

Well there was a game on Commodore 64 called Ace Of Aces. You flew a Mosquito and shot down Bf109's etc. So maybe AoA is one of the old hands who played on C64
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  #85  
Old 03-04-2012, 08:45 AM
Buchon Buchon is offline
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http://www.google.com/search?tbm=isc...64+ace+of+aces

Com´n guys, get a grip, a guy just posted a thread about his new card an it gets derailed again, keep it civil and we can find some answers.

-The patch improves in graphics engine will not only improves GPU but also CPU performance, because part of graphics engine code is done in the CPU also.

-The reason because IL-2 dont likes AMD is because the simulation of physics implicates big single threads, so single thread performance is important and Intel have the lead here.

Also is important the speed of thread execution, that is why CLOD is sensitive to CPU overclock.
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  #86  
Old 03-04-2012, 08:52 AM
Kankkis Kankkis is offline
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I remember, i have that game in orginal Cassette
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  #87  
Old 03-04-2012, 09:03 AM
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Originally Posted by Flanker35M View Post
S!

Well there was a game on Commodore 64 called Ace Of Aces. You flew a Mosquito and shot down Bf109's etc. So maybe AoA is one of the old hands who played on C64
Ohh no...this means he is not a kid.....
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  #88  
Old 03-04-2012, 09:09 AM
Kankkis Kankkis is offline
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Ohh no...this means he is not a kid.....
He isn't and thats why he doesen't know Counterstike forums either
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  #89  
Old 03-04-2012, 09:49 AM
BGs_Ricky BGs_Ricky is offline
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I must admit I had only few CTDs, mainly before migrating to 64 bit OS (rem., they introduced more RAM usage in one update). Stutters were my biggest problem then. To be fair, I must say I love both sims and enjoy both. But currently I have serious performance issues with CLOD which naturally (sometimes) spoils my fun. So Im talking only about facts. Your right when you say ROF is limited in NO of units which you can use on the map but I think there wasnt (initially) any intention to make ROF nothing more than a very good dogfight sim with some objects as targets for bombers.
Then again I must say that CLOD was (when it was officialy released) in more or less unplayable state and that even today (year after the release) some ppl (with pretty good rigs) have serious performance issues mainly due to poorly optimised code. This will show in full light once we will get optimisation patch so we will see how many steps forward you can do with better coding (optimising).
Hopefully in the next patch. Im not a CLOD hater or ROF die hard fan.
My thoughts are simmilar to those of Chivas (look at his last post).
A short review of both sims:
1) FM and DM - CLOD has very good FM, really, on example, you can almost feel the "heaviness of the plane". DM is nice too. We heard they will further improve both which is great. ROF has a very good FM too, DM is somehow odd on some planes but nothing which will spoil our fun. They are really slow with fixing FM innacuracies and I was really vocal about it....
2) graphics - both sims have nice graphics. CLOD has fantastic cockpits but (IMHO!) landscape is somehow wrong...although they corrected colors in one of the latest patches....plane models and ground objects are in both sims very nice but I currently cant use high details on land objects in CLOD...and a big issue for me is a fact that CLOD (still) doesnt have collision model for trees which is not acceptable for "hardcore sims"...
3) AA and AF - AA doesnt work properly in CLOD...theres a workaround with DX files ofcourse....AA works nice in ROF....AF in both sims is questionable....
4) sounds - new CLOD sounds (made by 777 sound designer) and ROF sounds are fantastic...ofcourse the man wasnt so experienced on ROF start...as he is now, so engine sounds of first ROF planes are not so good..but stock sounds in CLOD were practicaly as those from original IL2....one proof (along with AA and tree collision) that CLOD was indeed released in an alpha state....
5) optimisation and MP - both sims had very big otimisation problems but ROF team somehow fixed their troublers...ofcourse thers still a problem with limited no of units which can be used...my hope that we will see a big improvement in optimisation in CLOD
6) single player - much better in ROF (currently)
7) PR and updates for the community - here ROF team finaly did their homework while 1C struggles with a guy whos not good in english (and had very restricted competences)....but without him we would be in a complete darkness....really odd since we had great updates and communication, back then, in old IL2 days...
so...thats it for now...
Very good post !
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  #90  
Old 03-04-2012, 04:12 PM
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ACE-OF-ACES ACE-OF-ACES is offline
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Well there was a game on Commodore 64 called Ace Of Aces. You flew a Mosquito and shot down Bf109's etc. So maybe AoA is one of the old hands who played on C64
You got me!

Actully I have posted here before, first flight sim I played was back in 1985 when I was in the Army.. A buddy of mine got a Commodore 64.. It was alot of fun as I remember.. I didn't see another flight sim until I got out of the army and was going to school.. It was LHX or something? But right about that same time Dynamix came out with Red Barron.. I was hooked! Than Aces of the Pacific (AOTP) came out which I made alot of mods for that can still be found today

Chris Acepage

Than there was Secret Weapons of the Luftwaffe (SWOTL) that I also made mods for and than Chuck Yeagers Air Combat (CYAC) and on and on an on.. So yes a good 20+ years of flight simming! I dare say I have T-Shirts older than most of the guys posting in this fourm!
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