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King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series

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  #851  
Old 12-05-2012, 05:20 PM
Aleksandar777 Aleksandar777 is offline
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I dont know if someone reported this bug

when i fight against army with skald units, and they use his ability 'Paean', it always causes battle to crash
but when i disable him to use it, always finish battle without problems
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  #852  
Old 12-05-2012, 05:25 PM
ckdamascus ckdamascus is offline
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Quote:
Originally Posted by Aleksandar777 View Post
I dont know if someone reported this bug

when i fight against army with skald units, and they use his ability 'Paean', it always causes battle to crash
but when i disable him to use it, always finish battle without problems
What initial saved game build are you using and what current build are you using?

I've used skald units specifically for paean for maybe 50-60 battles and fought against skalds for dozens of battles; zero crashes.

Using build 6249/6249. (initial build, current build).

I was actually fine against skalds even with 6246/6246 (nov-2 patch) builds as well.
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  #853  
Old 12-05-2012, 05:59 PM
Aleksandar777 Aleksandar777 is offline
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Quote:
Originally Posted by ckdamascus View Post
What initial saved game build are you using and what current build are you using?

I've used skald units specifically for paean for maybe 50-60 battles and fought against skalds for dozens of battles; zero crashes.

Using build 6249/6249. (initial build, current build).

I was actually fine against skalds even with 6246/6246 (nov-2 patch) builds as well.

Version 1.3.1 (Build 6245)

Can i use this savefile and install newest patch?
I just have problem with quest "Ay Vaz's Masterpiece" and want to finish it if is posible
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  #854  
Old 12-05-2012, 06:29 PM
ckdamascus ckdamascus is offline
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Quote:
Originally Posted by Aleksandar777 View Post
Version 1.3.1 (Build 6245)

Can i use this savefile and install newest patch?
I just have problem with quest "Ay Vaz's Masterpiece" and want to finish it if is posible
Yes, that's why I try to note starting saved game build / current build.

e.g. I have beaten the game with (6245/6246) before (means I started with 6245 saved game, but ran it with 6246.

That said, the patch will not fix the Ay Vaz masterpiece quest for you IF it is broken right now.
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  #855  
Old 12-05-2012, 06:35 PM
Aleksandar777 Aleksandar777 is offline
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Quote:
Originally Posted by ckdamascus View Post
Yes, that's why I try to note starting saved game build / current build.

e.g. I have beaten the game with (6245/6246) before (means I started with 6245 saved game, but ran it with 6246.

That said, the patch will not fix the Ay Vaz masterpiece quest for you IF it is broken right now.

Nothing than, i'll finish the game this way and play it again when they release final patch
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  #856  
Old 12-06-2012, 02:41 AM
dainbramage dainbramage is offline
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So, 6246 start, 6249 current.

Up to eric + guilford, done all quests (AFAIK, though there's still a guy on grotland with a quest icon who won't speak to me) except for the bugged ones (heir to the throne, fly the banner and a star is born). Only found 37 viking stacks to kill, so that the Valhalla's Messenger 3 medal is unobtainable. Not that it really matters since it itself is bugged, but hey. While they're fixing valhalla's messenger, could they please add some more viking stacks so that the medal is actually possible to get, please.
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  #857  
Old 12-06-2012, 08:30 AM
harkuf harkuf is offline
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Default thread of life can't be dispelled

If the enemy casts thread of life on you, you can then cast dispel on your affected unit. But the unit continues to take damage until thread of life wears off on their units.
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  #858  
Old 12-06-2012, 09:00 AM
popadinec popadinec is offline
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Default reward are not countecd correctly

sorry for spamming and long contribution but some counting is neccessary

gold and exp from battles are not counted correctly? or I dont know how are they counted, amybe some items/abilities are not working or are working in a different way or maybe I am just doing a mistake
According to exp reward:
I have these bonuses:
belt of the ice dragon +10% exp
sharks tooth +5% exp
treasure hunter levl 3 medal +7% exp
gifted warrior +15% exp

after battle, I receive 1952 exp. Total bonus is 1,1*1,5*1,07*1,15*100123 = 142,12275% to exp, 1952/142,12275=13,7146exp per 1%

then I remove belt and tooth,from same battle i gain 1746 exp, my total bonus is 1.07*1,15*100=123,05% to exp, 1746/123,05 is 14,189 exp per 1%

Accroding to gold reward:

I have these bonuses:
sharks tooth +5%
Fat cat lvl3 +10%
hiking bag +10%
magnyfying glas +20%
warm boots +20%

aftera battle, i receive 9400 Gold. My total bonus i 1,05*1,1*1,1*1,2*1,2*100=182,952% to gold, 9400/182,952 is 51,37959683 gold per 1%

then I remove tooth, bag, glass and boots, load a game and fight the same battle and receive 6300 gold. My total bonus is just fat cat 110%, this means 6300/110=57,27 gold per 1%

In both cases, the differenc in gain is circa 10%
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  #859  
Old 12-06-2012, 10:04 AM
Fatt_Shade Fatt_Shade is offline
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@popadinec
Wrong math my friend. You dont calculate bonus on bonus , but add all bonuses and then multiply with basic exp gain/battle. So in your case you have total 10% + 5% + 7% + 15% = 37% , then total exp gain is 137% = 1952 exp points. Means basic exp for that battle is 1952/137% =X/100% , X=1424 points.
Now remove belt and tooth, so your bonus is 7% + 15% = 22% , and you gain 1746 , again 1746/122%=Y/100% , Y=1450. A bit of error but 2% difference in calculating is less then you got between 13,715 and 14,189 ( 7% error).

EDIT : What about Learning skill in mind tree ? Consider that bonus also.

Last edited by Fatt_Shade; 12-06-2012 at 10:39 AM.
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  #860  
Old 12-06-2012, 10:52 AM
Tarnim Tarnim is offline
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Hi,

my guess is, that 5% learning bonus are missing.
So completely equipped, you have 142% xp (the 137% from above, see Fatt_Shade, plus 5%), which leads to a base xp of 1375
Without belt and tooth you have 127%, which leads to 1375
That looks quite correct ...

Tarnim
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