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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #71  
Old 05-05-2012, 08:24 PM
PotNoodles PotNoodles is offline
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Still stuttering for me and nowhere near a 50% increase in FPS that was mentioned. I only get 5 FPS more then I got before the patch and that's only sometimes. Other times it dips as bad as it did before. Building still don't display textures from a distance and just pop up when you get near



Please enable logging in your conf.ini (Log=1). If the game crashes, send us your log as well as any crash dump files created in the cppdump folder in the main game installation. Email everything to ishevchenko@1cpublishing.eu



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Last edited by KG26_Alpha; 05-05-2012 at 09:56 PM.
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  #72  
Old 05-05-2012, 08:24 PM
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furbs furbs is offline
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Anyone else seeing the writing and textures on the wings on the 109E3 looking low res and blocky when viewing from the inside the cockpit?
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  #73  
Old 05-05-2012, 08:41 PM
ATAG_Dutch ATAG_Dutch is offline
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Quote:
Originally Posted by furbs View Post
Anyone else seeing the writing and textures on the wings on the 109E3 looking low res and blocky when viewing from the inside the cockpit?
No, but I saw exactly the same thing in a Spit. Also the Brit fighters all have on/off switches for throttles. No smooth throttle operation at all. The cliffs were just a white blur. The Blenheim is much slower at sea level than it was, and the animation of the mixture lever leaps from one end to the other.
Ctrl/e did not bail me out of a Spit II, but did in other a/c. F12 to centre TrackIR stopped working at one point. The landscape textures look awful, as do the paintjobs on the wings. Very blotchy.

I lasted longer before my 1st launcher crash, maybe an hour and a half.

Fraps wouldn't capture video, just crashed.

It is now possible to take-off in the Blenheim in the cross country mission, which is all I can say that's positive about this patch.
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  #74  
Old 05-05-2012, 08:42 PM
JG5_Thijs JG5_Thijs is offline
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Whilst flying online I also had a Launcher.exe crash.
The memory used by launcher.exe at the time of the crash was about 1.7 gb now instead of the "normal" 2.7 gb where it used to crash around with the previous version of the game.




Please enable logging in your conf.ini (Log=1). If the game crashes, send us your log as well as any crash dump files created in the cppdump folder in the main game installation. Email everything to ishevchenko@1cpublishing.eu



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Last edited by KG26_Alpha; 05-05-2012 at 09:57 PM.
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  #75  
Old 05-05-2012, 08:42 PM
BH_woodstock BH_woodstock is offline
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Quote:
Originally Posted by Baron View Post
I seem to remember arround release and the following patches, that everyone had crap performance etc. until they shut down the game and restarted it again.

Btw, i have launcher crashes even before i get into the game so iv unistalled the intire game and are now waiting for steam to download it again.
has anyone else un installed and re in stalled?? please tell your results. I am considering doing the same.

amd dual core 5400+
6gb ram
gtx460se
win7 ultimate
trackir
ms sw ff2 joystick
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  #76  
Old 05-05-2012, 08:43 PM
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David198502 David198502 is offline
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Quote:
Originally Posted by Pitti View Post
I have the same problem!
Really strange...

honestly im a bit reliefed that im not the only one with this problem...
the strange thing though, is that all my other squad mates from JG26, No.501,No.401 and No.64 didnt have that problem....




ok regarding the launcher crashes,.....i just got one after playing 20minutes offline one of my self made missions...





Please enable logging in your conf.ini (Log=1). If the game crashes, send us your log as well as any crash dump files created in the cppdump folder in the main game installation. Email everything to ishevchenko@1cpublishing.eu



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Last edited by KG26_Alpha; 05-05-2012 at 09:57 PM.
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  #77  
Old 05-05-2012, 08:43 PM
senseispcc senseispcc is offline
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Quote:
Originally Posted by macro View Post
something wrong with the spit throttle, seems too sensitive low down or something
Yes the Spitfire Mk IIa throttle indicator (the little black ball) is indicating wrong things. In the middle in full power!
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  #78  
Old 05-05-2012, 08:44 PM
senseispcc senseispcc is offline
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Yes the Spitfire Mk IIa throttle indicator (the little black ball) is indicating wrong things. In the middle in full power!
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  #79  
Old 05-05-2012, 08:45 PM
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FFCW_Urizen FFCW_Urizen is offline
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Quote:
Originally Posted by FFCW_Urizen View Post
Now for the "bug": if i apply roughly 40% throttle, i´m going 6.25 lbs boost. furthermore, if i apply just around 35% i´m going 5 lbs boost. Boost settings below 5 are next to impossible to achieve.

checked my joystick and throttle, even checked in configs menu, that everything is setup correctly. Stick is a Thrustmaster Hotas X.
Amendment: at 35% throttle boost settings are 5, from there on it´s linear up to 6.25. This behaviour is evident (for me) only in a spit1a so far, spit1 behaves normal in that respect. haven´t tested spit2a or the hurris nor have i tested any blue plane.
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Originally Posted by 41Sqn_Banks View Post
The devs need to continue to tweak the FM balance until there is equal amount of whining from both sides.
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  #80  
Old 05-05-2012, 08:46 PM
41Sqn_Stormcrow
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I would like to know one thing about the CTDs.

On a different board the discussion seemed to indicate that pre patch the CDTs concerned only 32bit OS (I rarely experienced CDTs on my 64bit OS).

I would like to know if those who now experience CDTs on their 64 bit OS did this also before the patch.
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