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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #71  
Old 04-19-2012, 03:27 PM
Jatta Raso Jatta Raso is offline
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this patch has to come out right this time; rushing will do more harm than good, so 2 more weeks after this wait is rather bearable IMO
  #72  
Old 04-19-2012, 03:28 PM
SG1_Mino SG1_Mino is offline
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B6 i know that the beta hhave some problems but you can publish the beta with the graphic problem, because now the ctd problem is so ....

Id prefer some problem in graphic that ctd problem and think that lot people think the same. i think that publish can be a good alternative whiile we are waiting



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  #73  
Old 04-19-2012, 03:29 PM
=FI=Scott =FI=Scott is offline
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Okay, no point releasing something that doesn't work but what I don't understand is how it can change so rapidly from 'testing going well, hope to release this week' to a beta test failure obviously so serious as to warrant a rewrite of the patch ?.
  #74  
Old 04-19-2012, 03:31 PM
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VO101_Tom VO101_Tom is offline
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Quote:
Originally Posted by Ataros View Post
- pilot's manual
- game w. WEP
- game no WEP

PS. according to sukhoi the issue is "new graphical artefacts'. Good it is not CTD or dramatic FPS drop or stutters
Thank you.
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  #75  
Old 04-19-2012, 03:31 PM
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SiThSpAwN SiThSpAwN is offline
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I know everyone is in a hurry to get the patch, I am too, but it makes no sense for them to release it with "known" issues. A beta patch is to be released so we can help find "unknown" issues. If they have known problems why wouldnt they fix them before they release to so we can focus on finding other things they missed or cant be caught internally...

B6 and group, stay on target, you have the right idea!
  #76  
Old 04-19-2012, 03:33 PM
Fjordmonkey Fjordmonkey is offline
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Quote:
Originally Posted by =FI=Scott View Post
Okay, no point releasing something that doesn't work but what I don't understand is how it can change so rapidly from 'testing going well, hope to release this week' to a beta test failure obviously so serious as to warrant a rewrite of the patch ?.
It's one of those cases where Murphy intervenes, excrement hits the rotary atmosphere agitator and such things.

Aka sh*t happens
  #77  
Old 04-19-2012, 03:34 PM
Ploughman Ploughman is offline
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Well I suppose the better it is when I next play CloD, the more likely I'll be to play it again. As it is, I don't.

Thanks for the update, a bit more information'd be nice B6 if you can get some out of those who know.
  #78  
Old 04-19-2012, 03:38 PM
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CWMV CWMV is offline
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Oh man...had me going that's for sure.
Regardless thanks for the consistent updates.
  #79  
Old 04-19-2012, 03:42 PM
Jatta Raso Jatta Raso is offline
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B6 please can't you get us a Spit 1a graph? i only fly Spits, the blues have their graphs and reds are left to wonder..
  #80  
Old 04-19-2012, 03:43 PM
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SiThSpAwN SiThSpAwN is offline
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Quote:
Originally Posted by Tree_UK View Post
Thats very true, however, many many months ago the beta was running perfectly fine apart from a small glitch in the decals, then it was particles, now the graphics engine in itself is causing problems that weren't there where when the decals were causing an issue. I smell excrement too.
The preferred method would have to be NOT replacing the entire graphics engine in a game that is already released, as this isnt how things should be done, but in this case have to be done, we have to understand that things will not happen as they should.

We are all frustrated... I am sure the Dev team is as well... they want to make new games and continue on into the future... spinning their wheels on an already released game cant be fun for anyone...
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