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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 02-24-2012, 03:17 PM
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SG1_Lud SG1_Lud is offline
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I am really concerned about some possibilities. Like how many resources and bandwith needs a full war online war and how machines are going to handle it. Not that I am against the idea, which is old, but I thought that maybe the logical order was, first a full scale airwar, with clouds and collisionable trees for tactical reasons, capable of handle hundred of planes in the air, and after that the rest...

I wonder what will happen when you still have a limit of 60 online players, and 59 of them takes the ground slots

Hopefully I am totally wrong, but I'd like to know if you have thought of this and what are the plans.

Anyway, thanks for the update and good luck, sincerely.
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Old 02-24-2012, 03:20 PM
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SiThSpAwN SiThSpAwN is offline
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Quote:
Originally Posted by LUD View Post
I wonder what will happen when you still have a limit of 60 online players, and 59 of them takes the ground slots
You put in an option that only half of them can take ground units
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Old 02-24-2012, 03:37 PM
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Originally Posted by SiThSpAwN View Post
You put in an option that only half of them can take ground units
Could be a solution, if that half that still can get planes would be high enough for a real air war
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Old 02-24-2012, 03:38 PM
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SiThSpAwN SiThSpAwN is offline
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Quote:
Originally Posted by LUD View Post
Could be a solution, if that half that still can get planes would be high enough for a real air war
Pretty sure half this forum is high enough... sorry, couldnt resist that one
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Old 02-24-2012, 03:39 PM
swiss swiss is offline
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Quote:
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Could be a solution, if that half that still can get planes would be high enough for a real air war
Bingo, but thats not a problem of the included tanks but a flight sim issue in general.
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Old 02-24-2012, 03:32 PM
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So, can we use the Channel map for coops?....thought not.
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Old 02-24-2012, 07:12 PM
DoolittleRaider DoolittleRaider is offline
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Quote:
Originally Posted by LUD View Post
I am really concerned about some possibilities...

I wonder what will happen when you still have a limit of 60 online players, and 59 of them takes the ground slots
...
I would be ecstatic! That is what is known as a "target-rich environment" for an aggressive and skilled FW-190, P-47, or IL-2 ground pounder!!!!
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Old 02-24-2012, 03:17 PM
6S.Manu 6S.Manu is offline
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And then you talk to me about missing priorities...

I HOPE Tagert and Swiss are right and the reason of this plot shifting is to make money for the development of "best combat flight sim" (that should already be in my shelf).

At least don't talk anymore about how the game only needed to be "fixed"...
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Old 02-24-2012, 03:18 PM
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I HOPE that Tagert and Swiss are right and the reason of this plot shifting is to make money for the development of "best combat flight sim" (that should already be in my shelf).
Fingers Crossed!
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Theres a reason for instrumenting a plane for test..
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Old 02-24-2012, 03:18 PM
satchenko satchenko is offline
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Incredible update!! (for a flight sim)
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