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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 09-02-2011, 07:05 PM
caprera caprera is offline
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Thanks anyway, good to see color fix is confirmed inbound
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  #2  
Old 09-02-2011, 07:11 PM
Tigertooo Tigertooo is offline
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some of my English Squadron mates wrote on our site:
"It looks like England at last! "
coming from him, that is a compliment to the Devs.
Thanks chaps
appreciated
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  #3  
Old 09-02-2011, 07:37 PM
Kranak Kranak is offline
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Originally Posted by UberDemon View Post
Cool luthier... it's been a while

Can't wait for the update and especially the SDK... I have had an itch to start programming something new and COD is giving me some inspiration.

As soon as the modding community starts developing for COD, it would be my dream that sombody finally develops the He-177... would fit perfectly in the channel map... been only waiting for 10 years or so...
Hi UberDemon. Good to see a post from you. This is Kanno from the old IL2 days. Hope to see a UQMG for Cliffs of Dover from you soon. The first one was great.
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  #4  
Old 09-03-2011, 08:25 PM
UberDemon UberDemon is offline
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Originally Posted by Kranak View Post
Hi UberDemon. Good to see a post from you. This is Kanno from the old IL2 days. Hope to see a UQMG for Cliffs of Dover from you soon. The first one was great.
Howdy Kanno. Yes I will try to think how to come up with something totally new. UQMG is over 10 years old... I think it showed its age about a week after I first released it. I've been looking for an excuse to get off my lazy butt and perhaps learn a new language, such as C# as opposed to VB.

Last edited by UberDemon; 09-03-2011 at 09:05 PM.
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  #5  
Old 09-02-2011, 08:51 PM
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SiThSpAwN SiThSpAwN is offline
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Thanks a ton, this is the kind of communication the community is starved for, keep up the good work!
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  #6  
Old 09-02-2011, 09:07 PM
Icebear Icebear is offline
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The colors are greatly improved. See attached screenshots.
Awesome news ! Hope they also fixed that gruesome flickering shadows....
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  #7  
Old 09-02-2011, 09:28 PM
ingsoc84 ingsoc84 is offline
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Hello, everyone, well..almost everyone seems to like the new terrain colors, can someone tell me the difference between the old and beta new? Are the old colors just too "bright"? I kinda like the colors now as is, I'm just curious as to the difference. thanks
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  #8  
Old 09-02-2011, 09:40 PM
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Ailantd Ailantd is offline
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Originally Posted by ingsoc84 View Post
Hello, everyone, well..almost everyone seems to like the new terrain colors, can someone tell me the difference between the old and beta new? Are the old colors just too "bright"? I kinda like the colors now as is, I'm just curious as to the difference. thanks
The new colors has been desaturated. Also the blue atmospheric haze has been increased a lot, even inside the cockpit*, so the contrast has been reduced also a lot.

*wich conceptually has no sense to me at all, but I can understand that they are filtering the whole picture trying to fix the few too much saturated landscapes we have now. I hope they (can/want) fix this in the future.
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  #9  
Old 09-02-2011, 09:59 PM
recoilfx recoilfx is offline
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The new colors has been desaturated. Also the blue atmospheric haze has been increased a lot, even inside the cockpit*, so the contrast has been reduced also a lot.

*wich conceptually has no sense to me at all, but I can understand that they are filtering the whole picture trying to fix the few too much saturated landscapes we have now. I hope they (can/want) fix this in the future.
I whole heartedly agree with Ailantd. Anyone with worthwhile photography skill can tell you that the image is off.

Of course, it's better than before, but it could be a lot better. Just some boost in contrast and brightness and the landscape won't look like perpetual overcast when there are few clouds!
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  #10  
Old 09-02-2011, 10:01 PM
Ali Fish
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Originally Posted by Ailantd View Post
The new colors has been desaturated. Also the blue atmospheric haze has been increased a lot, even inside the cockpit*, so the contrast has been reduced also a lot.

*wich conceptually has no sense to me at all, but I can understand that they are filtering the whole picture trying to fix the few too much saturated landscapes we have now. I hope they (can/want) fix this in the future.
thats not entirely true sir. untill you open you the files and see what has happened to them. i have respect for you SH5 work. but discussing this needs a little more hands on experience here. the only reason i say this is because of how derailed this forum gets based upon one's belief. many know of your work and respect you but what you have said is not fact. yet.

check my thread http://forum.1cpublishing.eu/showthread.php?t=22815, its practically the only thread on the matter that hasnt been derailed by selifsh opposition of belief. Its also my contribution to understanding not only what we dont like but why. and the truth of the matter is not apparent by simply looking at it in a screenshot. The composition is at fault yet its not actually a fault, its a design aethetic issue with many conceptual barriers.

Last edited by Ali Fish; 09-02-2011 at 10:17 PM.
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