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#1
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Thanks anyway, good to see color fix is confirmed inbound
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#2
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some of my English Squadron mates wrote on our site:
"It looks like England at last! " coming from him, that is a compliment to the Devs. Thanks chaps appreciated |
#3
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#4
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Howdy Kanno. Yes I will try to think how to come up with something totally new. UQMG is over 10 years old... I think it showed its age about a week after I first released it. I've been looking for an excuse to get off my lazy butt and perhaps learn a new language, such as C# as opposed to VB.
Last edited by UberDemon; 09-03-2011 at 09:05 PM. |
#5
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Thanks a ton, this is the kind of communication the community is starved for, keep up the good work!
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#6
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Awesome news ! Hope they also fixed that gruesome flickering shadows....
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#7
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Hello, everyone, well..almost everyone seems to like the new terrain colors, can someone tell me the difference between the old and beta new? Are the old colors just too "bright"? I kinda like the colors now as is, I'm just curious as to the difference. thanks
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#8
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*wich conceptually has no sense to me at all, but I can understand that they are filtering the whole picture trying to fix the few too much saturated landscapes we have now. I hope they (can/want) fix this in the future. |
#9
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Of course, it's better than before, but it could be a lot better. Just some boost in contrast and brightness and the landscape won't look like perpetual overcast when there are few clouds! |
#10
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check my thread http://forum.1cpublishing.eu/showthread.php?t=22815, its practically the only thread on the matter that hasnt been derailed by selifsh opposition of belief. Its also my contribution to understanding not only what we dont like but why. and the truth of the matter is not apparent by simply looking at it in a screenshot. The composition is at fault yet its not actually a fault, its a design aethetic issue with many conceptual barriers. Last edited by Ali Fish; 09-02-2011 at 10:17 PM. |
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