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Pilot's Lounge Members meetup

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  #61  
Old 09-13-2013, 05:40 PM
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New video:

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  #62  
Old 09-13-2013, 05:53 PM
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Quote:
Originally Posted by Bearcat View Post
So what happens if you already own the DCS P-51 in DCS world? Does that mena you would have to buy it again for the WWII world? I am asking a hypothetical question I realize no one here may have the answer yet.. I will ask the same quation over there..
Quote:

Luthier:

I would guess that a lot of people who backed the project already own the P-51.

I also don't own either the P-51 or the Dora. If we were to include them in kickstarter rewards today, the people who do own the planes wouldn't just do it for free. I'd need to buy licenses from them; in essence you'd still just be buying the planes and your payment would be split between DCS WWII budget and paying for the licenses.

In other words, this would probably add some money to the project, but a large chunk of backer money for this particular reward would not be going to the project.
From the forum here:

http://forums.eagle.ru/showthread.php?t=109847&page=116


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  #63  
Old 09-13-2013, 05:54 PM
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DCS WWII Forum

http://forums.eagle.ru/forumdisplay.php?f=294

Main thread with posts by Luthier

http://forums.eagle.ru/showthread.php?t=109847


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  #64  
Old 09-14-2013, 08:02 PM
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The Edge terrain:

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  #65  
Old 09-19-2013, 10:40 PM
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Quote:
Originally Posted by robtek View Post
First hand knowledge?
Or second hand guessing/repeating?
Second option indeed (I should make myself more clear). My subjective opinion, however, is based on personal experience. Just like most of You guys, I'm with Il-2 universum since its beginnings, and judging from two major projects started or finished under Ilya's supervision (PF and CoD) I perceive the man as a skilled seller, very good at promising bells&whistles, not quite as good project manager though, as far as delivering these is concerned.

I don't have to be a programmer to note that when a game offers eyecandy details (eg. licence plates on tanks) but at the same time has problems with modern hardware support (eg. antialiasing, although I wouldn't call it a "modern hardware" feature), there were some issues with management and prioritizing during development process. Uh... don't want to beat a dead horse again.

All and all, I remain a bit sceptical when I see him taking controls of another ambitious project, especially in cooperation with ED company, also known as "Neverending Beta Releases Co." or "Neverending New GFX Engine Development Ltd".

If, together, they manage to make this new sim happen, fine, I'll most probably buy it on release day. I just don't feel like putting rose-tinted glasses on my nose again, let alone throwing money at the monitor today. Actions count, not words. This is how it used to be in gaming business years ago and I'm not sure about annoying opposite trend visible more and more nowadays (give us the money now and maybe we'll give you a beta-version of some hyped and promised game, which might turn into finished product someday). That, however, is a subject for a different discussion!

Last edited by Art-J; 09-19-2013 at 10:43 PM.
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  #66  
Old 09-19-2013, 10:57 PM
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Easy to speculate, but probably along way from the truth.
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  #67  
Old 09-20-2013, 05:57 PM
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How does Kickstarter work? Does the Kickstarter account stay open so that pledges can continue to be made even after 5th OCtober, or will it close?
It would be good if it remained open.

On the Kickstarter page it states:
'This project will only be funded if at least $100,000 is pledged by Saturday Oct 5, 1:20pm EDT.'

... but it doesn't say if there is a possiblity of continued support.

Does anyone know?




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  #68  
Old 09-20-2013, 06:33 PM
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The DCS Kickstarter only runs for a month. You can increase your pledge anytime during that month, but your account won't be charged until the end of the month, "IF" the pledges reach the goal of one hundred thousand dollars. I suppose they could start another kickstarter at some point in the future, but I think their future will depend on the quality of the demo.

BOS and DCS WW2 are currently generating funds from the relatively small online combat flight sim community. If their demos are successful, then the buzz will reach the larger less dedicated markets. Our community can't sustain these developments, but can create the buzz needed to reach larger markets.
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  #69  
Old 09-20-2013, 09:26 PM
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New screenshots posted this hour:

http://www.kickstarter.com/projects/...371806836be596







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  #70  
Old 09-23-2013, 05:55 PM
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The 100,000 dollars first goal has been reached!!
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