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  #61  
Old 01-13-2012, 08:04 PM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
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Quote:
Originally Posted by E/CL Saburo View Post
Hi,
two red lights in Fw 190 A-4...A-6 cockpits (left up corner sign MG17) always light and indicated that MGs are broken even MGs are O.K.

Regards,
Saburo
No... in fact they should be yellow and show that the gun is charged/ready to fire. They also should be flickering while shooting (similar to Hs129 with 4xMG17 gunpod). So they have to go off, when the guns are empty, which at least they are in fact doing. I will stand in for a change here.
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  #62  
Old 01-13-2012, 08:18 PM
broadmarsh broadmarsh is offline
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Overheat bug?

1. Flying Spitfire LF IXE CW 1944. The engine will overheat at anything over 73%. This is with 50% fuel and 500lb bomb.

Bomb delay bug.

2. With same configuration, I found the bomb delay does not stick on 2nd selection when jumping in and out of the arming screen.

a. Set it on 5 seconds or whatever you like in the Arming Screen and select Apply and Fly.

b. Then Refly, Arming screen and it is still at 5 seconds.

c. Select Refly and Arming and it is back at 0.0 seconds.

This has been tested on Warbirds of Prey Test Server 4.11. Set up today by RAF238thWildWillie

I was flying a test mission on WoP and was setting in the first instance a delay of 3 seconds and flying to the ground target and blowing up as soon as the bomb hit the ground and found on refly that when I went to the Arming screen it was back at 0.0 seconds. So in effect when I took off on a mission (after setting 3 seconds and apply) to bomb there was no delay. I did this 5 times! Perhaps 2 bugs!

Regards

RAF238GunRunner
(Sorry lost original login details)

Last edited by broadmarsh; 01-13-2012 at 11:34 PM.
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  #63  
Old 01-13-2012, 08:19 PM
Tolwyn Tolwyn is offline
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Was just asking if you could add an option to supress (disable) the new Track Recording indicator for those of us that prefer not to see it.

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  #64  
Old 01-13-2012, 08:33 PM
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6S.Maraz 6S.Maraz is offline
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Quote:
Originally Posted by Kittle View Post
I am having a CTD when I click on the QB button on the main screen. All other buttons are working. No log as of yet but it just happened with a fresh install patched correctly up to 4.11.
Please try and delete file last.quick from the Missions\Quick folder. Beware, the file might be hidden.
Bye
Maraz
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  #65  
Old 01-13-2012, 08:59 PM
Fall_Pink? Fall_Pink? is offline
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Quote:
Originally Posted by daidalos.team View Post
@moderator: please make it a sticky

Please post any 4.11 bugs here with a detailed description except for those related to AI and 6DoF. Thank you.

Daildalos Team
Maybe a solution to the java crashes. I disabled "ProcessAffinityMask" in the conf.ini and set it to:

[rts]
;0 -> all available cpus (default)
;1 -> execute only on CPU 0
;2 -> execute only on CPU 1
;3 -> execute only on CPU 0 and CPU 1
;4 -> execute only on CPU 2 (quad core only)
;5 -> execute only on CPU 0 and CPU 2 (quad core only)
;6 -> execute only on CPU 1 and CPU 2 (quad core only)
;ProcessAffinityMask=2

Did not have any jvm.dll crashes anymore... really too early to tell, but looking good sofar. Please check if other get similar results.

Rgs,
FP
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  #66  
Old 01-13-2012, 09:04 PM
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Treetop64 Treetop64 is offline
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I'm glad you posted that. I just learned that, all these years, I've been running on just one CPU.
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  #67  
Old 01-13-2012, 09:59 PM
IceFire IceFire is offline
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Quote:
Originally Posted by broadmarsh View Post
1. Flying Spitfire LF IXE CW 1944. The engine will overheat at anything over 73%. This is with 50% fuel and 500lb bomb.

2. With same configuration, I found the bomb delay does not stick on 2nd selection when jumping in and out of the arming screen.

a. Set it on 5 seconds or whatever you like in the Arming Screen and select Apply and Fly.

b. Then Refly, Arming screen and it is still at 5 seconds.

c. Select Refly and Arming and it is back at 0.0 seconds.

This has been tested on Warbirds of Prey Test Server 4.11. Set up today by RAF238thWildWillie

I was flying a test mission on WoP and was setting in the first instance a delay of 3 seconds and flying to the ground target and blowing up as soon as the bomb hit the ground and found on refly that when I went to the Arming screen it was back at 0.0 seconds. So in effect when I took off on a mission (after setting 3 seconds and apply) to bomb there was no delay. I did this 5 times! Perhaps 2 bugs!

Regards

RAF238GunRunner
(Sorry lost original login details)
For the Spitfire... I did a lot of flying around on Bessarabia and Crimea and while keeping the engine in the 70-80 range for cruise is best, you should be able to go higher for short periods of time similar to most other fighters. I can't say that I flew the IXe specifically.

What map was this on? Temperature discussions are definitely impacted by the map being flown on as the ambient temperature has quite an impact.
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  #68  
Old 01-13-2012, 10:08 PM
_=JR=_ _=JR=_ is offline
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Default gfx hax glitch?

please move this if it is in the wrong place i dont really use forums but i think this is important due to the effect it my have in online games...
i have intel dualcore 1.6 g 2 gigs of ram in an intel 965 express with vista 32bit

while experiancing low fps after the applied 4.11 patch i turned the gfx settings down to minimal which resulted in the following glitch.....

Last edited by _=JR=_; 01-13-2012 at 10:09 PM. Reason: no picture
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  #69  
Old 01-13-2012, 10:30 PM
Fall_Pink? Fall_Pink? is offline
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Quote:
Originally Posted by Treetop64 View Post
I'm glad you posted that. I just learned that, all these years, I've been running on just one CPU.
Well, ahem, that's not the reason I posted that... I was merely thinking about the ai dll.
I didn't have any java crashes anymore tonight, so maybe's something is going on here.

Although, some others reported it works fine when it's only associated with core 1. Afaik, il2 can only run on 1 core, but this extra dll can make a difference. Weird.

Rgs,
FP
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  #70  
Old 01-13-2012, 11:02 PM
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Treetop64 Treetop64 is offline
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Quote:
Originally Posted by Fall_Pink? View Post
Well, ahem, that's not the reason I posted that... I was merely thinking about the ai dll.
I didn't have any java crashes anymore tonight, so maybe's something is going on here.

Although, some others reported it works fine when it's only associated with core 1. Afaik, il2 can only run on 1 core, but this extra dll can make a difference. Weird.

Rgs,
FP
Interesting. I'm getting similar results since changing the "ProcessAffinityMask=" line. I actually left it enabled and set it to "0", which is it's default setting. That was several hours and game sessions ago, and no CTD as of yet.

Promising...
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