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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #61  
Old 11-01-2009, 07:26 PM
xX-SiLeNcE-Xx xX-SiLeNcE-Xx is offline
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Originally Posted by Houndstone Hawk View Post
Sigh, Yep! Fair play to him I guess. He's more than entitled to his own opinion.

Find it a mighty baffling statement though:

1946
Flutter effects, realistic engine management, fuel mix, stress effects & damage, realistic t/o & landings, realistic gunnery effects, limited ammo & fuel, gun harmonization, etc etc ... all optional.
Mission editor, allowing you to quickly & easily set up a mission of your choosing, dropping in any plane, vehicle, building, object that you see fit; Quick mission builder set up aswell as superb online play ... all optional.
Weather effects & time of day.
Fully interactive set of radio commands inc. wingmen orders aswell as comms to & from the tower & even the choice to switch over to enemy frequency.
Choice to fly sorties in real time or just skip to the next waypoint or action
Every flyable aircraft with interior cockpit inc. every station within a bomber.
Dynamic campaigns aswell as thousands of downloadable content such as new campaigns, missions, aircraft, again ... all optional
Tons of camera views & angles aswell as the option to view back your entire mission via the track recorder, from any angle or any aircraft in the theatre at the time & even the ability to drop in a simple static camera at pre-mission at any point on the map of your choosing.

BoP
Umm.. hang on, gotta be something, oh yeah, limited ammo & fuel ... optional.
Weather effects & time of day...optional.

Strange to call that as the "more serious game!"
Never did I say BoP was more serious, I just said I'm gonna play it more seriously... I'm not in the mood to take off, fly for ever, kill two planes, then fly back. Not that fun in my opinion, which is why instead of doing the missions in 1946, I'll just set up my scenarion in Quick mission builder and "screw around."
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  #62  
Old 11-01-2009, 07:32 PM
xX-SiLeNcE-Xx xX-SiLeNcE-Xx is offline
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Originally Posted by KOM.Nausicaa View Post
About your question on the gunsight: In many German planes the gunsight was off center to the right. There is nothing to be fixed, this is an accurate representation of the German cockpit. It was off center so it would would not be in the way on landing, taxiing etc. To look through the gunsight it was enough for the pilot to close his left eye (this is what shfit+F1 simulates). Why this works has to do with the mechanics of the gunsight and with optics, and that is another explanation. But the Bf109 cockpits in IL2 1946 are 100% correct.
Thanks for that I love these forums, I learn so much.
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  #63  
Old 11-03-2009, 07:28 AM
Mr_Steven Mr_Steven is offline
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When I first got 1946 my initial reaction was very similar to yours. Kind of a little too intense, like there's so much to learn and you don't feel like learning it. So I pretty much played like 10 vs 16s Spitfires vs 109s, Spitfires vs Fw190s, P-40s vs Zeroes. Stuff like that, pretty simple and with the "superman cockpit view" with the gunsight floating in the middle of the screen, and unlimited ammo. I'd say I put in about 150 hours, mastered firing my guns accurately as well as anyone, ( I say better ) before ever going online. It's not until you hop into one of the "Full Realism Switch" servers that you begin to actually experience the game though. There's really no better feeling than taking off in a Spitfire from England, shooting down 3 109's over a span of a 1 hour flight, finding your airfield, and getting her down safely unscathed. Except maybe shooting down more 109s! Hah. Well all I'm saying is be very patient with 1946, MASTER your gunnery skills, this will take what seems like decades, and then commit yourself to "Full Switch" servers online, and you'll have picked up your new favourite hobby and never look back. See ya.
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  #64  
Old 11-03-2009, 12:05 PM
PantherAttack2 PantherAttack2 is offline
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One problem I have with this game, which I should have mentioned in my arguments before, is that unless you have a joystick it's very hard to play. I in fact, nearly mastered playing with a keyboard, but it was still very hard to do and I didn't want to invest $60 for a good joystick at the time.

Without a joystick, control of the airplane is hard, maneuvers aren't smooth, basically any input to control the planes yaw, pitch, or roll is over sensitive, and I haven't found a way to change it.
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  #65  
Old 11-03-2009, 04:36 PM
House MD 221B House MD 221B is offline
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why would you play a floightsim if you DIDNT have a joystick? that's like saying I'm going to go play Half Life, without a keyboard.
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  #66  
Old 11-03-2009, 05:05 PM
KOM.Nausicaa KOM.Nausicaa is offline
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Quote:
Originally Posted by PantherAttack2 View Post
One problem I have with this game, which I should have mentioned in my arguments before, is that unless you have a joystick it's very hard to play. I in fact, nearly mastered playing with a keyboard, but it was still very hard to do and I didn't want to invest $60 for a good joystick at the time.

Without a joystick, control of the airplane is hard, maneuvers aren't smooth, basically any input to control the planes yaw, pitch, or roll is over sensitive, and I haven't found a way to change it.
A serious flight sim can't be played without a joystick, no way.
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  #67  
Old 11-03-2009, 08:21 PM
PantherAttack2 PantherAttack2 is offline
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Quote:
Originally Posted by House MD 221B View Post
why would you play a floightsim if you DIDNT have a joystick? that's like saying I'm going to go play Half Life, without a keyboard.

Except you can play Half Life without a keyboard, I've played it on the 360. You can also plug in a 360 controller to the PC and use that as well, if I'm correct.

The one reason I bought 1946 in the first place was because of the damage model, it looked very realistic to me. I hadn't really seen that kind of attention to detail in a damage model before. Then, I got the demo, played it with a keyboard and (even though I sucked at it) still loved it. So I bought it.

Before that time, I wasn't really into flight sims and so I hadn't considered purchasing the joystick, and even now I don't play 1946 or BoP seriously, so I don't think the investment will pay off.

Also, I can still manage to shoot down many planes without a joystick. It's harder for sure, but it's definitely possible with a little practice.
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  #68  
Old 11-03-2009, 09:34 PM
House MD 221B House MD 221B is offline
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well to tell you the truth, the way my jysticks behaving i might swtich to keyboard and mouse
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  #69  
Old 11-03-2009, 11:22 PM
Spitfire23 Spitfire23 is offline
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Quote:
Originally Posted by House MD 221B View Post
well to tell you the truth, the way my jysticks behaving i might swtich to keyboard and mouse
Cant be as bad as mine lol, ive got a logic3 Star fighter. shown below


Recently pulled the thing out of the garage and the thing was so stiff i had to give it some WD40 action to the ball joint.

Oh and it works on BOP (which is rather strange)
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  #70  
Old 11-04-2009, 09:22 AM
Araqiel Araqiel is offline
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Got a new PC, and also jumped into the 1946 pool; not because I'm fed up of waiting for a patch or anything like that (although it would be nice ), just because it really sounded my kind of thing. Must say it's very awesome, and BoP is definitely more on the 'game' side than the 'sim' side, although for graphics and action it wins out.

Now I've got it running at 1600x900 and set up my 360 pad to cover flight controls until I can get a stick setup, very nice indeed.
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