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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #51  
Old 08-14-2009, 02:53 PM
irrelevant irrelevant is offline
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Quote:
Originally Posted by maxqubit View Post
Dug up this older post.

I want to second BOTH sound issues.

1. Pre-stall sound MISSING (in cockpit/virtual cockpit view)
2. Engine sound does NOT vary with power (seems there are just 2-3 levels of engine sound)

Both are MUST FIX imho. I mean, every damned flight/racegame has dynamic engine sound ... not having this in BoP is ridiculous

(btw, i wasn't into Il2 on pc but even before that i played European Air War on pc ... and that had pre-stall sound too ... i mean that was 10 years ago!!!!)
you could post #2 in the suggestion to devs thread, if it isn't there already (i'm not sure)
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  #52  
Old 08-14-2009, 03:02 PM
manintrees manintrees is offline
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I am so stoked about this game and give monster kudos to all those involved with it's production but I have top say that no change in engine sound is really weird. That is a big disappointment. Imagine having to drive a manual car without the sound of the engine.
Also, I really would expect their to be a stall warning system (audible or visual). I would assume that pilots IRL could "feel" changes in their ships behaivior/controls when they were close to stall conditions.

This will not stop me from buying the game as in all other aspects it appears to be incredible but engine noise/stall warning issues really upsets me.
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  #53  
Old 08-14-2009, 03:04 PM
P-51 P-51 is offline
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Yes you get this totaly 'unnatural' feeling
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  #54  
Old 08-14-2009, 08:23 PM
Soviet Ace Soviet Ace is offline
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Yeah, I think actually the sound of the engine should be a heads up of sorts. I think that could work?
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  #55  
Old 09-06-2009, 09:38 PM
rufuzmitchell rufuzmitchell is offline
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@ Butterfield:

You probably don't care for this,but i watched your youtube vid and noticed that there's no voiceacting either? The yellow subtitles are there,and clearly Brown is talking you through instructions on plane handling,but where's his voice? I noticed this on more tutorial missions in the full game...what if you opted to turn off subs..you wouldn't know what to do,or does the game force the subs there because no voice adio was recorded?
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  #56  
Old 09-06-2009, 09:45 PM
DigitalMan DigitalMan is offline
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Have you guys noticed the heavy breathing sound you get when you pull lots of gs? I had never heard it before and then all of a sudden, the sound gets muffled, and my pilot starts to breathe hard, pretty cool. But yeah, those missing sound effects must be adressed in a patch.
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  #57  
Old 09-06-2009, 10:02 PM
mar01006765 mar01006765 is offline
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guys Anton has said a long time ago in a different thread that the pre stall shudder sound was missing in the demo and that was a glitch and would be fixed in the retail version. brb with quote lol.
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  #58  
Old 09-06-2009, 10:06 PM
mar01006765 mar01006765 is offline
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KK so i found the quote

Quote:
Originally Posted by Anton Yudintsev View Post
Our sound engineers had checked this - and we have audio for stalling...
We can probably make it more exaggerated, not sure now.

Edit:
Sorry, I've checked this again. It is glitch
Will probably be in update (if it will happen).
Looks like he's saying it will be fixed via DLC / patch?
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  #59  
Old 09-06-2009, 10:11 PM
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Robotic Pope Robotic Pope is offline
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So was the stall sound fixed in the retail version. I thought something was missing every time I stall in the demo, know i realise why I was stalling the mustang more than I thought I should, I was missing the audio cues and didn't even realise it lol
Its not a game breaker for me if it isnt fixed but it is anoying to have no idea you are stalling until its to late.
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