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#1
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#2
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It's not a bug. There is a planet with two suns in the outer Ram System... ![]() |
#3
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#4
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MeshShowLod=1 |
#5
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I wish I could steer a spifire on the ground as well as I can steer a 109...
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#6
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You have a key assigned for the brake and you are using the rudder?
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Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
#7
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I can spin a 109 around nicely with my toe brakes... spit.... just wont turn... full rudder...goose the engine...doesnt matter...its a chore to line up on a runway... or taxi? forget it |
#8
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
#9
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It's odd. I've read that the 109 was very tail heavy on the ground and needed a bunch of power to get rolling. I had always assumed this would affect taxi turns as well. In contrast, the Spit is supposed to be so nose heavy that any inattention will break its prop. I know it is not much of an argument, but I would expect the Spit to turn without effort.
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#10
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Overall the game performs well. Since the latest patch, in external view, there are these strange spiky lines emanating from the aircraft. It essentially looks like a pin cushion!!! It only appears in external view. I've been playing with the graphics settings but have found with this patch I have to go way lower than before the patch.
System specs; Intel i7 2.9ghz 16 Gig RAM ATI Radeon 5760 pci-e x 2 in crossfire Windows 7 |
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