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#1
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Why is it that a modder can get very close to a great Merllin fly by sound and the devs can't?
I wonder, do the devs read the accolades given to certain sounds by the user group and think about officially duplicating it with their tools? Why has it taken years throughout IL2 and now COD to not have great sounding fly bys and yet modders came along and did it? I think that sound has always been on the back burner. Love to hear some comments. If they can't get the fly bys right, I hope a certain modder gets his to run in the latest version. |
#2
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from what ive heard the fact that modders dont have to worry about copyrights has a lot to do with it (you dont actually think Modders record themselfs every plane in il2 do you? )
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#3
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It's technical yes, but other sims have been successful. |
#4
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You can buy engine sounds for as little as $1 from lots of different websites. |
#5
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Would that remain the same if you used it in a commercial product? I would expect there would be a price for unit sold. Anyway Luthier said that the sounds are not finished yet so I expect a lot more to come.
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#6
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The problem is not so much Rolls Royce, but the guy/company that did the recordings. Professional recordings require quite a bit of very sophisticated equipment, especially if you want to catch the whole bandwith from idle to full power from both inside and outside the cockpit as well as different angles from outside. You also need an aircraft owner willing to let his aircraft being used in this way, which usually comes with a fee as well. Understandably, those people doing those recordings want a bit of money for the effort putting into that. I kinda doubt that getting some recordings with a home camera at a flight show will do the job. Going by that, I'd really like to see some professional sound recordings with everything required for 1$. Some links would be great.
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Cheers Last edited by Bewolf; 09-12-2011 at 11:03 AM. |
#7
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You patent an invention; you secure trademark rights in a symbol associated with your company or product. . Sure, you can get one on a sound. MGM registered the roar of its lion as a trademark, and NBC registered its three-toned chime as a service mark.
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#8
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Exactly, and IMO i think the new sounds are amazing, MAN people are very demanding for a game that cost 50 bucks on steam, it should be like 500 bucks for the in sane quality you're after.
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#9
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We're not asking for insane quality, but if you're going to do something, then it should be done right. Some of us have been anticipating this sim for over seven years, and The Battle of Britain is near and dear to our hearts. It was the sound of Merlin engines overhead that gave hope to the Brits down below that a handful of pilots -- "The Few" -- were keeping the Nazi jackboots from marching up Whitehall. What I honestly believe is that the 1C devs do not understand that, as well as many fellow forum members here that have no emotional roots in the significance of that 1940 turning point in history. The only way I can make a comparison is listening to Roseanne Barr singing your favourite song on karaoke night. Well, maybe not that bad -- but close! ![]()
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#10
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RoF free? Good luck doing anything usefull online for example with the "free" version. ![]() And the sounds, well, its quite easy to get away with engine sounds from WWI since almost no one knows how they should really sound like. BTW. Luthier and team are trying to make a game representing BoB (as close as possible) NOT to make sure every "Brit" get the "right" emotions/feelings when playing it, the two are worlds apart imo when it comes to amount of work involved. Sry if im being blunt. Last edited by Baron; 09-14-2011 at 03:32 PM. |
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