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#41
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Generally you are right with your comment, that they complain graphics so often. I know, that the people of clod are not the same, that are well known in il2. Most guys simply never came to clod, because it do not generate what they all wanted. My known clans all not complain about graphics and also not complain fm. They mainly complain, that cannot fly together in that game in a manner, how you did it in il2. And all we wanted is simple: Polish and advance il2 and its mechanics, regularly fill it with planes and give us a really powerful tool like an advanced SEOW.
Without a tool like that and a powerfull mission builder, clod was dead for most of the il2 guys as they want to play with a story and dynamic theaters. Not only historically correct, but with balanced planesets or with historically correct plabesets, but with resources advantages, etc... It was dead for all people I know, not because of bad graphics, but with no sense for what a real jagdgeschwader/squadron needs to perform correct flying with immersion. My immersion is in the things, that are briefed ir in my own mind and never graphically depending. The engine is powerful, but you cannot fully access them to create a theatre for months. Dynamic campaigns and some sort of SEOW powers are the major backbreaker for my clans and all the people I know. Like ne, they flew perhaps 10-20 hours in clod. And performqnce issues aside, we had no fun to play on an online server, as generally you see perhaps 2-3 squadrobs really playibg it right. The rest is just meeting and shooting. No tactics, no squadron flight techniques, nothing... So: no fun! |
#42
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[QUOTE=Stublerone;492339]Generally you are right with your comment, that they complain graphics so often. I know, that the people of clod are not the same, that are well known in il2. Most guys simply never came to clod, because it do not generate what they all wanted. My known clans all not complain about graphics and also not complain fm. They mainly complain, that cannot fly together in that game in a manner, how you did it in il2. And all we wanted is simple: Polish and advance il2 and its mechanics, regularly fill it with planes and give us a really powerful tool like an advanced SEOW.
Without a tool like that and a powerfull mission builder, clod was dead for most of the il2 guys as they want to play with a story and dynamic theaters. Not only historically correct, but with balanced planesets or with historically correct plabesets, but with resources advantages, etc... It was dead for all people I know, not because of bad graphics, but with no sense for what a real jagdgeschwader/squadron needs to perform correct flying with immersion. My immersion is in the things, that are briefed ir in my own mind and never graphically depending. The engine is powerful, but you cannot fully access them to create a theatre for months. Dynamic campaigns and some sort of SEOW powers are the major backbreaker for my clans and all the people I know. Like ne, they flew perhaps 10-20 hours in clod. And performqnce issues aside, we had no fun to play on an online server, as generally you see perhaps 2-3 squadrobs really playibg it right. The rest is just meeting and shooting. No tactics, no squadron flight techniques, nothing... So: no fun![/QUOTE] So no game to make better with time
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#43
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HI guys,
Well, I think that we can agree on one thing now: With time and dedication, almost any average/good sim can become great. EAW, ROF, BOB II, IL2 1946, ATAG for CLOD, and many more have found passionate and dedicated modders that were able to push the boundaries to make these games great sims... So who knows where CLOD, WT and BOS will be in few months ? We can never say never...With any new flight sim that comes on the market. I still think though, that a game/sim that has great graphics and high FPS for average PC and good playability, at release, has better chance to last and make money. If it lacks "options" , it is more likely that modders would be interested in pushing the game if there is already lots of fans to please. Salute ! |
#44
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https://sites.google.com/site/clodba...isanie-proekta The second project is based on ground war with pilots supporting it.More possibilities than in old il2. Last edited by vranac; 01-07-2013 at 01:20 PM. |
#45
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I am going to download it tonight to try it. I love war related flight sims. War Thunder is similiar to World of Warplanes? DotMMO says it is very similiar.
http://www.dotmmo.com/war-thunder-15685.html http://www.mmowood.com/war-thunder Last edited by tialmisu; 01-09-2013 at 01:13 AM. |
#46
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Cannot get it translated on the fly on my mobile phone. But is it clod? Sure clod has the power to do something more than il2. But some dynamic campaign system with a powerful data base for planning the next mission with the random result of the round before (like seow) should be implemented in the game to make it less complicated for all of us. I know, that there are still guys out there who can manage to get something out of clod. But now it is a bit too late as we do not get furthe content like new planes, new maps, new ground units, ships and other gimmicks to fill it with life.
My dream was to have a sufficient base and that some guys of the comunity can add more weapons, ground units of all kinds, etc. But it is too late too hope on that. If clod would get more content and a dynamic campaign from a third party, all the old seow il2 guys would love to join. And there are hundreds of people out there just want to fly coordinated real time events against other clans. But life in the game is not existing. ![]() |
#47
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Yes CloD.By a chance ATAG was down yesterday and ~ 25 pilots was on the server(Kupikolesa.ru) and everything was working perfectly.Scripting is almost finished.
Someone was doing that for SEOW also. Commanding the mission is done through the Menu Tab 4 but that can be done differently when you have core scripts ready. |
#48
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Saturday will be a FullReal day on RU WT server. Hopefully the Realism room will have side selection and old squadrons will join. Good time to join and test the game.
Peak time will be evening UTC+3. Get the message to your squad-mates please. --- Personally I am looking forward to a CloD online war where squads can select missions and fly them against other squads. WT provides very coop-like environment where teams face each other for a 30-60 min. mission. (FM and DM are not 100% there yet though.) |
#49
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Fm and Dm are not there at all from what I have flown
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#50
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Thats the beauty of it, smooth game play
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 Last edited by SlipBall; 01-09-2013 at 09:29 AM. |
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