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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 03-23-2012, 03:05 PM
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6S.Tamat 6S.Tamat is offline
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Finally an update that deserve that name!
We all still hope (beeing here is the evidence of that) and we are waiting for the patch!

Have a good work!
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  #2  
Old 03-23-2012, 03:05 PM
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TUSA/TX-Gunslinger TUSA/TX-Gunslinger is offline
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Thanks Ilya!

The vast majority of us old Il2 squad vets still come here weekly to look for signs of progress. We talk in private as there's is nothing that we could do or say in public to help in any way.

While we don't post, we do track and read - we are behind you and the Team 110%.

We know that you and the Team will come through to release the patch that will draw us all back together again and place the new Il-2 engine, up in it's rightful place.

I just want you and the Team to know that we have not gone away. We are waiting....

All the best,

Gunny
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  #3  
Old 03-23-2012, 11:09 PM
the_soupdragon the_soupdragon is offline
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Quote:
Originally Posted by TUSA/TX-Gunslinger View Post
Thanks Ilya!

The vast majority of us old Il2 squad vets still come here weekly to look for signs of progress. We talk in private as there's is nothing that we could do or say in public to help in any way.

While we don't post, we do track and read - we are behind you and the Team 110%.

We know that you and the Team will come through to release the patch that will draw us all back together again and place the new Il-2 engine, up in it's rightful place.

I just want you and the Team to know that we have not gone away. We are waiting....

All the best,

Gunny
nice post. I agree 100%

SD
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  #4  
Old 03-23-2012, 11:15 PM
banned banned is offline
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Originally Posted by the_soupdragon View Post
nice post. I agree 100%

SD
Yep, that's what I do.
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  #5  
Old 03-24-2012, 01:58 AM
Thee_oddball Thee_oddball is offline
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Quote:
Originally Posted by TUSA/TX-Gunslinger View Post
Thanks Ilya!

The vast majority of us old Il2 squad vets still come here weekly to look for signs of progress. We talk in private as there's is nothing that we could do or say in public to help in any way.

While we don't post, we do track and read - we are behind you and the Team 110%.

We know that you and the Team will come through to release the patch that will draw us all back together again and place the new Il-2 engine, up in it's rightful place.

I just want you and the Team to know that we have not gone away. We are waiting....

All the best,

Gunny
ditto, watching from the nose bleed seats
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  #6  
Old 03-23-2012, 03:05 PM
drewpee drewpee is offline
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Best bit of communication so far. Congratulations and salute to you and your team.
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  #7  
Old 03-23-2012, 02:57 PM
Insuber Insuber is offline
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Originally Posted by luthier View Post
Dear fans,

It’s hard to believe it’s been almost a year. For myself and for the team the past two years are a blur. Things have been hectic long since CoD pre-release days and there’s no sign of letting down. We work in a constant state of emergency.

We know that even a year after the initial release many of you are still unhappy with many aspects of the game. We are painfully aware of your unhappiness. For me personally, it’s a constant feeling in the back of my head. It drives me and motivates me, and I in turn use it to drive and motivate the team. It is at the same time very humbling. I personally want to apologize to the community once again for the state of the game at release, and I want to thank you for sticking around this long and continuing to give us a chance to redeem ourselves.

I realize that the pace at which we release patches and updates has slowed considerably. The latest patch that has been “almost ready” for months, and it’s even more almost ready today. The graphics rework is basically done. The average framerate has shot up almost twice. Only one relatively minor issue remains that prevents the gunsight, tracers, and bullet decals from being drawn. Of course, this minor technical issue has a huge impact on gameplay, and that is why we cannot release it to the public in its current state.
Secondly, reworking and becoming confident in the graphics engine itself allowed us to spread the net and start identifying additional issues that were causing hick-ups and slowdowns in the game. That is the hardest thing to locate since they are unpredictable and very difficult to replicate. Rewriting the graphics engine fixed many of those issues, and made the others very easy to identify by narrowing down the usual suspects. We have identified some very obscure issues with visual effects, the landscape engine, the texture manager, and with the weather system that were causing the occasional stuttering that by itself arguably had a bigger impact on gameplay than low average FPS.

On our end, we are much more confident in our product today than we were a year ago, and we are also much more excited about the future. The team continues to grow. We are just now beginning to look for a huge number of new applicants that will grow the team by almost 25%. We have a lot of very exciting new things on our plate that we cannot wait to reveal. The general mood of the team is one of excitement. We cannot wait to prove our detractors wrong, crush the competition, and give our fans what they are looking for with our next major release!

Thank you again for your support!


Ilya Shevchenko
Lead Development Producer
Peace is done! Thank you Ilya, and good luck.
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  #8  
Old 03-23-2012, 03:13 PM
carguy_ carguy_ is offline
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Luthier, thank you for the update. Your enthusiasm is promising and highly contagious.

Quote:
Originally Posted by luthier View Post
The general mood of the team is one of excitement. We cannot wait to prove our detractors wrong, crush the competition, and give our fans what they are looking for with our next major release!
Oh yeah. I like that. The real community is not letting you go anywhere in the future.

I hope the team remains in good health and good mood. Both are imo equally important.
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  #9  
Old 03-23-2012, 03:16 PM
d.burnette d.burnette is offline
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As a brand new user to CLoD, having just recently installed and getting ready to start flying - thanks for this update and the information shared - nice to see this happening between a developer and the community. Long time lover of the older IL2 Series, which was awsome - and looking forward to the great days ahead for me with CLoD.
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  #10  
Old 03-23-2012, 03:17 PM
Skoshi Tiger Skoshi Tiger is offline
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Thank you for your persistance and dedication to your work!

Per ardua ad Astra!
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