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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #41  
Old 09-06-2011, 12:17 AM
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ACE-OF-ACES ACE-OF-ACES is offline
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Quote:
Originally Posted by Robotic Pope View Post
If something is overmodeled in a sim it can be called a bug.
Agreed 100%
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  #42  
Old 09-06-2011, 12:34 AM
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Maybe sometime we can have Working Windsocks - if there is wind I want to know its direction and how damned windy it is .......
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  #43  
Old 09-06-2011, 12:36 AM
LoBiSoMeM LoBiSoMeM is offline
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Originally Posted by ACE-OF-ACES View Post
Agreed..

The coefficient of friction seems to be too low..

That is why this bug seems so odd.. In that it kind of acts like wind.. but it kind of doesn't either..

I mean sure in high winds I would expect the spit to move..

If the tires are aired up to max and it was sitting on a slick cement runway..

But in a grass field?

Something just does not feel right about that
Decide yourself: you are a science man or a "seems to be" man?

I really don't know in wich airspeed and angle one WWII Spitfire will start to spin, and in all the other variables, like terrain, etc.

But the rough behavior of wind is OK. And a Spitfire isn't a 747: it's not that heavy.

AGAIN people here will start some flame war about nothing: people believed that aircraft spin for nothing... Some said that is because of wind acting... Some believe that wind don't look ok, because can't taxi... I post a video when I can taxi... And here we go... "In that it kind of acts like wind.. but it kind of doesn't either"...

Funny as hell!
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  #44  
Old 09-06-2011, 12:38 AM
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Originally Posted by LoBiSoMeM View Post
Decide yourself: you are a science man or a "seems to be" man?

I really don't know in wich airspeed and angle one WWII Spitfire will start to spin, and in all the other variables, like terrain, etc.

But the rough behavior of wind is OK. And a Spitfire isn't a 747: it's not that heavy.

AGAIN people here will start some flame war about nothing: people believed that aircraft spin for nothing... Some said that is because of wind acting... Some believe that wind don't look ok, because can't taxi... I post a video when I can taxi... And here we go... "In that it kind of acts like wind.. but it kind of doesn't either"...

Funny as hell!
That is your opinion and your welcome to it!

Sorry if it upsets you that I dont agree with it
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  #45  
Old 09-06-2011, 12:41 AM
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Originally Posted by SEE View Post
Maybe sometime we can have Working Windsocks - if there is wind I want to know its direction and how damned windy it is .......
Thought there was windsocks in CoD? Or am I thinking of RoF?
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  #46  
Old 09-06-2011, 12:48 AM
LoBiSoMeM LoBiSoMeM is offline
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Originally Posted by ACE-OF-ACES View Post
That is your opinion and your welcome to it!

Sorry if it upsets you that I dont agree with it
I'm ok with the fact that you don't agree with logical arguments and videos. I'm used to it. Not upseted at all.

I'm glad that now you can turn your plane in CloD in a full 360º turn in strong wind conditions. Maybe now you can takeoff upwind too!

I'm happy to help! Now you can focus in all flaws of 46 and CloD FMs.
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  #47  
Old 09-06-2011, 12:50 AM
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Originally Posted by LoBiSoMeM View Post
I'm ok with the fact that you don't agree with logical arguments and videos. I'm used to it. Not upseted at all.

I'm glad that now you can turn your plane in CloD in a full 360º turn in strong wind conditions. Maybe now you can takeoff upwind too!

I'm happy to help!
If saying that makes you feel better.. more power to you!
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Theres a reason for instrumenting a plane for test..
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  #48  
Old 09-06-2011, 12:57 AM
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there are but do they work? If the sock is pointing to the grass and my Spit starts friggin turning it aint the damned wind for sure ............
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  #49  
Old 09-06-2011, 01:06 AM
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Catseye Catseye is offline
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[QUOTE=LoBiSoMeM;331393]
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Originally Posted by Catseye View Post

Just apply brakes and the "bug" goes away...

You do not understand: wind act pushing the side of the aircraft. The barriers to block wind don't exists in simulated CloD physical world, neither "chocks in" state like IL-2 1946, I guess. So, when you start mission in strong cross wind, your light plane will start to spin. Normal.
I'm going to test and see just how far the aircraft will turn. If it is wind affect on the fuselage, then it should stop turning when the nose comes directly into the wind. If it keeps turning further, then there is a problem with coding.

I'll post results.

Cheers
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  #50  
Old 09-06-2011, 01:09 AM
NedLynch NedLynch is offline
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Hmmm....just tried this again in the cross country mission.
The spit didn't move before engine start, but as soon as the prop started spinning the plane started rotating as well, brakes seem to work in stopping the rotation.
So maybe it's a torque effect?
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