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#41
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The reflection on the glass I like very much, that's a nice detail. But call me a nutpicker, the shadow's reflection should look rather like in the right example:
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#42
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Not sure that was a good idea showing the Hangar avi
![]() The rest of the info is appreciated though. Happy New Year |
#43
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The differential of REALLY good sims is detail, and I'm glad we have some chaps like Foo'bar to bother the devs because of the slightest glitch.
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#44
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![]() Last edited by AdMan; 01-01-2010 at 10:25 PM. |
#45
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Shadow in the screenshot reflection is in fact shadow in the glass, not in the reflection. |
#46
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![]() And IIRC I've played real videos with it already. Very old ones (>5 yo) though. Haven't seen any other real media for quite some time, which is good. Only exception are the samples on Amazon where you can listen to bits of music ![]() I still use WMP as default though, unless it's not capable of playing things. And good ol' Winamp for music ![]() BTW: Do we get glass refraction in SoW? I don't want to have 100+ pages threads on the FW-190 bar again ![]() Last edited by Eldur; 01-01-2010 at 10:29 PM. |
#47
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#48
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I bet the SoW-190 wont have that bar again
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#49
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![]() ...but dynamic shadow is in-fact having some sort of effect on the reflection in the sense it is making the reflection darker where shadows pass over, whatever the case, I'm just glad there are glass reflections at all. Last edited by AdMan; 01-02-2010 at 08:35 AM. |
#50
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Oh, forgot to say, but I youtubed the demo, hope you don't mind, Oleg.
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