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| Star Wolves 3D space RPG with deep strategy and tactical elements |
| View Poll Results: What should I Prioritize on? | |||
| Basebuilding! |
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1 | 25.00% |
| Balancing! |
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0 | 0% |
| The Mod Manager! |
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0 | 0% |
| Asteroid ore-dropping! |
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0 | 0% |
| Intensive Bugfixing! |
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3 | 75.00% |
| Voters: 4. You may not vote on this poll | |||
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Thread Tools | Display Modes |
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#451
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New navy cargo - Sergej. It can be in KFNI colours too.
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#452
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prisoners goes to school
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#453
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Hy there!
Had some RL stuff going on, but Im back for some more bughunting. Nocalora, any story path that needs to be tested in the coming weeks? |
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#454
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Welcome back.
As far as I know there shouldn't be any problems in any of the story paths... yet.
__________________
Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) |
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#455
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little try for alien cruiser
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#456
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Wow, it looks cool. I hope that have less turrets than original ^^
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#457
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big has 14, this one i do not know, may be 5-8 (+ 1-2 big guns?). It it just optical model without spheres and ref. points, so in 3dsmax or with imdeditor can be completed by personal opinion.
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#458
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@ nocalora29 - model swexp-bentus in my pack has some strange lines in imd. But i have older pack, so it is possible, that you could fixed this in newer.
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#459
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new militia corvet
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#460
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I think I have fixed that line thing from the bentus model some while ago, not sure though. I will have to look into that later.
The militia corvet looking really nice.
__________________
Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) |
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