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  #441  
Old 04-19-2011, 07:32 AM
Hoogs Hoogs is offline
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Default I wonder

I wonder if...

1) Its possible to fix the damage model on the P-38's twin tail booms. From what I understand it has never been programed as separate tail booms as far as the damage model is concerned. It has more than one rudder and the tail, it seems to me, gets damaged soooooo easily. Correct me if I'm wrong, but the P-38 was one tough mother!

2)A more realistic or different sound for the bending airframe. At present it sounds like loosing an aileron. IT's confusing.

3)You could kill the external padlock exploit used by many pilots to "Lock ON" to any enemy plane beyond visual range. That or kill the enemy plane external view for online play, or make enemy external views an option to be turned off. This drives me crazy. Any one can find you any where. That ain't right.

4)The ability to earn half credit on a kill. This would make life better for all pilots using 50 cals. At current you can smoke an engine, blow off ailerons, elevators, rudders, put holes in a wing, injure a pilot, and set the enemy on fire, but it all means nothing if some looser with a 30mm canon saws off the wing of all your hard work.

5)DELETE THE 185. What a stupid, magical piece of... er.. know what I mean? Or at least make the engine the completely unreliable P.O.S. it historically was.

6)Left and right break pedals? It would make taxi far more realistic.

Ty for 4.10.1 I love what you've done so far. Especially with the menu's and the new programmable joystick axis. Also the g-limit for all AC is greatly appreciated. All great fixes.
  #442  
Old 04-19-2011, 07:59 AM
ImpalerNL ImpalerNL is offline
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Default

Poor/blind weather?

I still can see the ground at 2 kilometers altitude.
In my opinion weather effects are really something that needs a priority fix .
Attached Images
File Type: jpg weather.JPG (117.5 KB, 43 views)

Last edited by ImpalerNL; 04-19-2011 at 11:01 AM.
  #443  
Old 04-19-2011, 04:11 PM
Borsch Borsch is offline
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Default

I was always asking for two things only- the rest can be done via MODs.

1. Proper wide screen support instead of heaving to rely on Sans FOV Changer or live with chopped off top of the screen.

2. Add button to remove icons from replays.
  #444  
Old 04-19-2011, 07:40 PM
Wiskey-Charlie Wiskey-Charlie is offline
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Default Fov

Quote:
Proper wide screen support instead of heaving to rely on Sans FOV Changer or live with chopped off top of the screen.
+1 !!!!!!!!!
  #445  
Old 04-19-2011, 08:53 PM
=815=TooCooL =815=TooCooL is offline
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6DOF support, even if it's very restricted move.
I'm too tired of dodging cage bar with toggle gunsight key.
  #446  
Old 04-20-2011, 02:16 PM
JG52Karaya's Avatar
JG52Karaya JG52Karaya is offline
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Default

Quote:
Originally Posted by Hoogs View Post
I wonder if...

1) Its possible to fix the damage model on the P-38's twin tail booms. From what I understand it has never been programed as separate tail booms as far as the damage model is concerned. It has more than one rudder and the tail, it seems to me, gets damaged soooooo easily. Correct me if I'm wrong, but the P-38 was one tough mother!

2)A more realistic or different sound for the bending airframe. At present it sounds like loosing an aileron. IT's confusing.

3)You could kill the external padlock exploit used by many pilots to "Lock ON" to any enemy plane beyond visual range. That or kill the enemy plane external view for online play, or make enemy external views an option to be turned off. This drives me crazy. Any one can find you any where. That ain't right.

4)The ability to earn half credit on a kill. This would make life better for all pilots using 50 cals. At current you can smoke an engine, blow off ailerons, elevators, rudders, put holes in a wing, injure a pilot, and set the enemy on fire, but it all means nothing if some looser with a 30mm canon saws off the wing of all your hard work.

5)DELETE THE 185. What a stupid, magical piece of... er.. know what I mean? Or at least make the engine the completely unreliable P.O.S. it historically was.

6)Left and right break pedals? It would make taxi far more realistic.

Ty for 4.10.1 I love what you've done so far. Especially with the menu's and the new programmable joystick axis. Also the g-limit for all AC is greatly appreciated. All great fixes.
Not meaning to sound rude but have you tried flying on full realism servers or servers with higher realism settings? Half your gripes would be voided by that as

- there typically are no external views on these servers
- there wont be anybody equipped with a 30mm on your side when flying most aircraft armed with .50cal MGs only
- there wont be any I-185 aloft

Especially the latter seems to be an "arcade server" problem. Only a handful of the I-185 fighters were produced and the M-71 engine utilized on the projected production model was found to be extremely unreliable up to the point that not only the fighter itself but also further development on the engine was seized altogether.

Other typical "arcade" fantasy planes include the MiG-3U and I-153P which you could also count in real life on two hands
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  #447  
Old 04-20-2011, 09:08 PM
II./JG1_Klaiber's Avatar
II./JG1_Klaiber II./JG1_Klaiber is offline
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1.) A cockpit for the upcoming Hs 123 - this is a great aircraft to be made flyable as it adds a lot to early to late war scenarios.

2.) Smaller fonts for the menus (without mods needed).

3.) Widescreen support.

4.) Reinstate the need for engine warm-ups immediately after engine start.

This used to be in IL-2 early on in the game's life, but was removed at some point through patching. The Bf 109E, for example, needed to idle at around 700RPM until the oil temperature reached 30 degrees Celsius.

5.) 6DOF track IR

6.) Dual pedal breaking.
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  #448  
Old 04-20-2011, 10:24 PM
rodgdodge rodgdodge is offline
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Default In-plane altimeter

Hi guys,

I know you've done great work in the past. I have a request, could we have an in cockpit altimeter that doesn't stop at 30,000 ft in the climb ? E.g. in allied aircraft. As far as I'm concerned it would be a 'nice to have' it's not a show stopper.

Cheers

rodgdodge
  #449  
Old 04-21-2011, 03:45 AM
Hoogs Hoogs is offline
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Join Date: Apr 2010
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Default

Quote:
Originally Posted by JG52Karaya View Post
Not meaning to sound rude but have you tried flying on full realism servers or servers with higher realism settings? Half your gripes would be voided by that as

- there typically are no external views on these servers
- there wont be anybody equipped with a 30mm on your side when flying most aircraft armed with .50cal MGs only
- there wont be any I-185 aloft

Especially the latter seems to be an "arcade server" problem. Only a handful of the I-185 fighters were produced and the M-71 engine utilized on the projected production model was found to be extremely unreliable up to the point that not only the fighter itself but also further development on the engine was seized altogether.

Other typical "arcade" fantasy planes include the MiG-3U and I-153P which you could also count in real life on two hands
Thank you for the response. I understand that many of my suggestions/gripes are solved by flying in full switch servers. And I have recently taken up flying in full switch servers.

I thought perhaps that the "arcade" pilots could benefit from such changes. I realize that it would take a considerable amount of work to make certain changes. The external padlock beyond visual range is a loop hole that I'm sure was never intended to be a part of the game. In my opinion it's a glitch and an issue that deserves resolution. I'm not the only arcade pilot who feels this way. IF this is a difficult issues to resolve then please by all means move on to more pressing matters. However if turning off enemy external views is an easy fix, then why not?

Don't "arcade" pilots deserve an honest hunt?

Last edited by Hoogs; 04-21-2011 at 03:56 AM. Reason: grammer
  #450  
Old 04-21-2011, 04:34 AM
AKA_Tenn AKA_Tenn is offline
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I think thats the one biggest flaw with arcade servers, the redundancy of the whole map icons thing... i think if you have no enemy icons on the map, you shouldn't be able to just switch to the enemy plane to see where they are on external view, their the same thing, except even worse, switching to an enemy plane on externals, you will know exactly where they are, AND can also see their altitude, and therefor always maintain an advantage.... and that should never happen.

Last edited by AKA_Tenn; 04-21-2011 at 04:36 AM.
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