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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #391  
Old 02-27-2012, 10:05 PM
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Robert Robert is offline
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Quote:
Originally Posted by Pluto View Post
... Custer died at the battle of "Little Big Horn", where he and his 7.th US cavalry were defeated by the Lakota, Arapaho and Cheyenne Indians.
(and he deserved it!)

Sorry for being a smart-ass, couldnt resist when I read this.
The above mentioned "die ignorant" was not meant as a personal insult or so.
No I don't mind. I goofed and should have known better. Thanks.
  #392  
Old 02-27-2012, 10:16 PM
BaronBonBaron BaronBonBaron is offline
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hmmm, he usually says "Have a good week" or, "See you next week" or something similar.


Maybe this:
Quote:
Originally Posted by BlackSix View Post
Have a good weekend!
is a hint that the patch will come BEFORE Friday this week!

Last edited by BaronBonBaron; 02-27-2012 at 10:19 PM.
  #393  
Old 02-27-2012, 10:22 PM
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SlipBall SlipBall is offline
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Quote:
Originally Posted by BaronBonBaron View Post
hmmm, he usually says "Have a good week" or, "See you next week" or something similar.


Maybe this:

is a hint that the patch will come BEFORE Friday this week!

I think your on to something Dr Watson
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  #394  
Old 02-28-2012, 01:35 AM
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I can't wait to find out if the new performance in the patch will help me turn up the settings in the game.
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Last edited by badaboom; 02-28-2012 at 01:49 AM.
  #395  
Old 02-28-2012, 04:05 AM
Ernst Ernst is offline
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Right now we can only select the controls input by moving the sensitivity bar on controls menu. Is there any way we can manually enter the output sensitiviness on controls config? I mean like we can do in il2 using IL2 Joy Config building our personal sensitivity curves.

Is there any way to develop a tool like il2 joy config to CloD?
  #396  
Old 02-28-2012, 06:03 AM
oddeball oddeball is offline
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Quote:
Originally Posted by ernst View Post
right now we can only select the controls input by moving the sensitivity bar on controls menu. Is there any way we can manually enter the output sensitiviness on controls config? I mean like we can do in il2 using il2 joy config building our personal sensitivity curves.

Is there any way to develop a tool like il2 joy config to clod?
+1
  #397  
Old 02-28-2012, 06:06 AM
machoo
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Quote:
Originally Posted by BaronBonBaron View Post
hmmm, he usually says "Have a good week" or, "See you next week" or something similar.


Maybe this:

is a hint that the patch will come BEFORE Friday this week!
Right.....
  #398  
Old 02-28-2012, 06:11 AM
Tree_UK
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Although I have no interest in driving around in a ground vehicle especially in a flight sim (I have a real one on my drive) I have to say that I am very encouraged by them, Obviously it means they have fixed the 'no tree collision' which is wonderful news and also they will have fixed the issue where you could turn trees off, by that I mean I have my trees on max settings and my opponent has them on minimal I think I’m losing him in a dog fight by dropping down into a clearing and all he see's is just ground and wonders what the hell I am doing!
It’s clear this has now been addressed and will hopefully be in the next patch, I would imagine the massive FPS increase as allowed them to now have a permanent landscape (i.e. cant increase decrease tree amounts), which the guy working on ground vehicles would of insisted on, you see if you had hidden your tank in the woods but your opponent can’t see the woods because he's turned them off it kind of destroys any idea of having ground vehicles that can be used in a simulation/ground war. So, by introducing drivable vehicles we will have a more realistic sim with tree collision and a permanent landscape so I think that it’s great news.

Last edited by Tree_UK; 02-28-2012 at 06:13 AM.
  #399  
Old 02-28-2012, 06:20 AM
Fredfetish Fredfetish is offline
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PATCH! PATCH! PATCH! PATCH!

What do we want?! PATCH! When do we want it?! NOW!!! Or, I mean, please sir?
  #400  
Old 02-28-2012, 06:22 AM
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Im more excited by the boost in FPS, it should mean the broken FSAA and AF can be fixed after a year!

FPS boost
Tree fix
FSAA
AI fixes
CTD crash fixed
FM fixes

At last CLOD can rise from the ashes.

Roll on patch Friday i say!
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Last edited by furbs; 02-28-2012 at 06:28 AM.
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