![]() |
|
#391
|
|||
|
|||
|
one of a start of many i hope
|
|
#392
|
|||
|
|||
|
Did i see that correct,is the aileron still in place from the shot-off wing?
|
|
#393
|
|||
|
|||
|
Make shure to set your fraps to more than one core and FPS to more than 30 also you can do it half size.
|
|
#394
|
|||
|
|||
|
Yes @37 seconds,-- after the Spitfire collides with it.The aileron is flying in formation with the plane it's not attached to.
|
|
#395
|
||||
|
||||
|
inertia?
__________________
the warrior creed: crap happens to the other guy! |
|
#396
|
|||
|
|||
|
Doubt it,there are too many variables between it and the main wing,weight,mass,centre of gravity,collision impact forces,collision impact direction of movement,etc.This follows perfectly in formation as if still joined.
|
|
#397
|
|||
|
|||
|
2 AIs coming in collision during a coop game. Made me laugh
|
|
#398
|
|||
|
|||
|
Very nice video
ps : "Ouiii fumé !" |
|
#399
|
|||
|
|||
|
Quote:
There's a difference between things that happen when flying vs watching the track. In Il-2 it was worse. I had serious problems with tracks being corrupted, even offline. As an example, I recorded this video from a track: There were birds all around the bridge, that are not in the track as reviewed. Also vehicles behaved a little different. |
|
#400
|
|||
|
|||
|
|
![]() |
|
|