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Tips and hints for Single player campaign May contain SPOILERs

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  #31  
Old 07-05-2009, 01:59 AM
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kane1 kane1 is offline
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Change the RULES. Completed Russian mission, the Factory. My army.
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  #32  
Old 07-29-2009, 06:51 PM
nilloc93 nilloc93 is offline
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Originally Posted by torqual View Post
Hi there, soldiers of war, faces of war and men of war addon collection is a war simulator. War is not funny. i find that this is pointed out very accurate by the game. Surviving war is just a matter of luck. This is not a console egoshooter. please developers dont hear on people crying about how difficult your game is. its too easy. give me more hopeless fights next time to beat. sneaking into Fuehrerhauptquartier with two men and killing hitler would be just fine to me .

i dont like the randomness of the gunfights in this title too. i dont like the fact that light tanks can destroy a king tiger with low calibre ammunition. The ranges in the game are all extreme close range, so its no wonder that a light tank can take out a heavy tank. in real life he would never got close to the heavy tank. german heavy tanks were famous/feared for their high precision long range shots. in men of war long they are hitting nothing. it makes me cry.

i liked the "stealth" missions the most. were kind of guerilla action. set ambush in town, shoot down patrol, hit and run. very enjoyable.

the randomness of the damagemodell is hard not the game itself. i was just hard quicksaving und reloading not thinking about battle tactics. so the game is too easy and not to hard for me. when i know whats going on in a mission my performance was much better. i lost all my own tanks in firefights okay. but you dont need tanks to do all the missions. playing without tanks makes the game much more enjoyable for me.

and yes i hate the matilda II. in one game my tiger shot a whole magazin of atshells at this bitch. and it didn't want to explode.

ps.: Where can i buy a amored dodge? are they still being produced? are they still used by allied elite units?
i am sorry this game is hard to the point of me wishing i had pirated it and not bought it,
the stealth missions SUCKED if i wanted to play stealth i would buy tom clancy splinter cell

having done a count there are 5 stealth missions out of what 16? so 33% of this game is stealth

2nd the allied missions all suck, the one with the uber jeep is way to easy

3rd there is no ******* tutorial you restart missions 5 million times and keep having to look it up in the manuel cause there is no tutorial, and don't call baptism of fire a tutorial that was a "here are some of the controls in case you forgot from the tutorial" kind of mission (ever done the 1st mission in world in conflict?)

4th "war is not funny"? we do nto want it to be funny we want it to be FUN and not FRUSTRATING,

5th voice acting it sucks and it distracts me from thinking bout how to win the battle

6th the general way to make this "easy" is to save and reload 12 times, NO that is called HARD "easy" referes to the abbility to mabye have to restart the level 1 time, i am sitting here on the last allied mission WITH A TRAINER and i am loosing.

so yes make your next game at liest possible on easy mode cause this is retarded

don't expect me to buy any more of your games
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  #33  
Old 07-31-2009, 09:52 PM
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Slowhand Slowhand is offline
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Originally Posted by nilloc93 View Post
i am sorry this game is hard to the point of me wishing i had pirated it and not bought it ... the general way to make this "easy" is to save and reload 12 times, NO that is called HARD "easy" referes to the abbility to mabye have to restart the level 1 time, i am sitting here on the last allied mission WITH A TRAINER and i am loosing
My advice: can the whining, stick it out and show some cohones. Yes, SHoWW2, FoW and MoW is the most realistic - and unforgivingly difficult - WWII RTS franchise I've ever played (and I'm sure I've played most of them). But the series really separates the wheat from the chaff.

And I'm far from being a L33T player. I make mistakes and fall for the same scripted traps as the next guy. I've also despaired over the sheer difficulty of some missions. Take my word for it, though: they're all achievable, as impossible as the objectives may seem initially.

When I continuously fail I force myself to stand back, take a deep breath, perhaps even sleep over the issue. In the end I've always managed to devise a winning scheme and enjoy the satisfaction of finally owning the level, thanks to a good plan and precise execution.

Sure, the "Turning Point" mission is a bitch, as it's meant to be. After all, it's the final level of the Allied campaign. But it's almost a breeze when using the proper tactics. For example: distribute your team among the tanks and artillery, one unit per armor piece, and aligned for maximum effect. Also, place the crew of the useless searchlights into the Churchills and flank the enemy. Finally, I'd suggest repositioning the rocket launcher to a safer location further west before the initial Axis rush.

Perseverance and tenacity pays off. The final stage of the mission was especially fun. I eventually turned the tide by capturing a few German tanks and became the hunter instead of being hunted. After that, the remainder of the level was mostly a turkey shoot.

Last edited by Slowhand; 08-01-2009 at 06:32 PM.
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  #34  
Old 07-31-2009, 10:20 PM
Morgoth Morgoth is offline
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Originally Posted by Slowhand View Post
My advice: can the whining, stick it out and show some cohones.

Yes, the SHoWWII, FoW and MoW franchise are the most realistic - and unforgivingly difficult - WWII RTS games I've ever played (and I'm sure I've played most of them). But they separate the wheat from the chaff. And yes, I've also gone ballistic over the insurmountable difficulty of some missions. Take my word for it, though: they're all winnable, as incredulous as the notion seems at first.

When I continuously fail I force myself to stand back, taking a deep breath, perhaps even sleep over the issue. I've always managed to devise a winning scheme. And, in the end, it's so incredibly satisfying to finally own the level by executing a well though-out and successful strategy

Most often perseverance and tenacity is the key. Sure, the last allied mission "Turning Point" is a bitch, as it's meant to be. After all, it's the final mission of the campaign. But it's almost a breeze if you use some tactics to your strategic advantage. For example: abandon troops from the useless spotlights and have them man the awesome Churchills, besides moving the rocket launcher into safer position on the far west side of the map before the initial axis rush.
I won 'Turning Point' the first time i ever played it,wasnt to hard,ok i had it on easy but,the fuss you people make,its easy guys come on.Only negative side is you have to destroy everything from the East,but the game dosnt tell you that,so if say you have captured & are using a Tiger or something,the game wont end till you destroy it.

Last edited by Morgoth; 07-31-2009 at 10:23 PM.
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  #35  
Old 07-31-2009, 11:30 PM
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kane1 kane1 is offline
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That's a great mission. All the cool vehicles and heavy weapons. I wish I would have had more time to set up my defences the first time I played it. I usually let the mission play through so that I can see whats happening. I think this game can be very hard, but it lets you complete the missions(for the most part) however you want. I love this game along with SHoWW2, and FoW
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  #36  
Old 08-01-2009, 04:56 AM
Nokturnal Nokturnal is offline
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Slowhand has said all that needs to be said regarding the game being "too hard" - There is no use complaining, you need more practice, that's all.
If you seriously have trouble on easy mode i suggest you stop playing dumbed down arcade style RTS games and try playing one that requires real tactics.


Now as for the "if i want stealth i'd play splinter cell" comment - Well of course you would, that's just a stupidly pointless thing to state.
The games are entire genres apart. You are comparing an actual stealth game set in modern day, about a highly trained spy with high tech gadgets at his disposal..With a WW2 RTS game, with no spies, without gadgets and that never once says it is a stealth game.

If you had played Commandos (one of the first proper stealth series) you would realise the great job MoW have done with their stealth missions. They are aware that precision/timing/patience is required, as opposed to todays games with dozens of gadgets and lack of realism. Not to mention the fact that most Hitman/Splinter cell games can be completed just as easily by running around guns blazing..Yeah, real stealthy..


Don't blame the developers for making a game that actually requires you to think and plan ahead. It's a nice change from the typical war RTS games everyone else releases, and it's hardly their fault that you can't complete the levels, even on easy.

If you don't like it, don't play it.

Last edited by Nokturnal; 08-01-2009 at 04:58 AM.
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  #37  
Old 08-02-2009, 01:51 PM
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Lancer Lancer is offline
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Thumbs up Well Said !

Quote:
Originally Posted by Nokturnal View Post
Slowhand has said all that needs to be said regarding the game being "too hard" - There is no use complaining, you need more practice, that's all.
If you seriously have trouble on easy mode i suggest you stop playing dumbed down arcade style RTS games and try playing one that requires real tactics.


Now as for the "if i want stealth i'd play splinter cell" comment - Well of course you would, that's just a stupidly pointless thing to state.
The games are entire genres apart. You are comparing an actual stealth game set in modern day, about a highly trained spy with high tech gadgets at his disposal..With a WW2 RTS game, with no spies, without gadgets and that never once says it is a stealth game.

If you had played Commandos (one of the first proper stealth series) you would realise the great job MoW have done with their stealth missions. They are aware that precision/timing/patience is required, as opposed to todays games with dozens of gadgets and lack of realism. Not to mention the fact that most Hitman/Splinter cell games can be completed just as easily by running around guns blazing..Yeah, real stealthy..


Don't blame the developers for making a game that actually requires you to think and plan ahead. It's a nice change from the typical war RTS games everyone else releases, and it's hardly their fault that you can't complete the levels, even on easy.

If you don't like it, don't play it.
Well Said. Nice to see a Commandos reference. MoW can be frustrating, agreed. However, it is the only game I have played where I can go back over and over until I get my timing/strategy right and still enjoy. I was really worried when this title was due to come out that it would be "dumbed down". I was absolutely delighted that the devs have not done gone down this path. I always try to play a game on normal level but for someone completely new to MoW or it brilliant predecessors maybe completing a few missions on Easy would ease them in so to speak.
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  #38  
Old 08-31-2009, 11:19 PM
samedi samedi is offline
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ATTENTION! this is a game for the real thinkers, this is a game that requires you to think and use strategy, this is undoubtebly the best strategy game i have ever played it puts every other real time strategy game (world in conflict, c&c, tiberian sun, company of heroes age of empires etc) to absolute shame! it makes every other rts look like a little baby kids game this game has NOT! got the attention it deserves and it deserves a 10/10 some missions are virtually impossible eg the first 2 bonus missions the russian 7th mission and the entire allied and german campaign they might as well give you 1 rifleman and tell you take over all of germany and thats what i like about it its so enjoyable its not our fault that some of you are too chicken and babyish to appreciate and enjoy a good game that actually requires you to use your brainpower and tactical thinking unliek other games where 2 armies square off and the one with more people or stronger tanks wins the game, this is the only game that i have used at least 20 percent of my attention on completing so if you cant do it dont complain go and play your babyish tiberian sun or world in conflict something this is a REAL strategy game for REAL thinkers

when i first played i was like oh great another boring rts game so i played on hard, when i played the first mission i got beaten completely, even easy is hard! then during the allied campaign i really came to understand and appreciate such a good game

Last edited by samedi; 08-31-2009 at 11:37 PM.
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  #39  
Old 09-01-2009, 05:29 PM
mudbleach mudbleach is offline
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Sure the game is tricky but its not that hard, i dont reload every time i lose a gun i just lose it, i always seem to find a way some how, alot of the time i lose my my stuff but you can steal enemy things and you can use your AT nades they are killer, the game really isnt that hard but im 25 when i was a kid games were REALLY hard compared to todays kids
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  #40  
Old 09-09-2009, 10:01 AM
Hedley Verity Hedley Verity is offline
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I'm not a fan of the generic RTS games because they are very formulaic, by that I mean the mechanics are the same whether you enacting a fantasy, historical or post modern conflict. I have however, found this game to be refreshing in its approach.

Hard? Yes, but it reflects the fact that real war is hard and unfair! For me it is precisely the attempt by the developers to bring a sense of realism into this game which makes it stand head and shoulders above any other game in this genre.

For sure there are bugs and it is damned frustrating when your plan (if you had one), falls apart. The key is to think, the only barriers are the limits of your own imagination in how you use the materials littered around the battlefield.

I've only just played the Sevastopol scenario and I lost; historically that is accurate as the Germans captured the city on July 3rd 1942, but it does not deter me from trying again.

So stop whinging and try harder, think, plan and employ real tactics for a change!!
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