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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 10-24-2012, 04:12 PM
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Catseye Catseye is offline
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Default Is ammo modeled at all?

Speaking from the Red side, I've tried different loadouts - ie., clean with all guns either loaded with AP or Ball or DeWilde for example, and during offline testing found that there doesn't appear to be much difference in the damage caused. Even mixing loadouts shows little difference. Incendiary for example does not create any more flame than AP.

I do notice that different Luftwaffe bombers seem to have a different damage model. I've found that regardless of the type of ammo used on a He-111 the same results ensue - the crew are completely killed and big holes are seen on the airframe. Do-17's show big holes and flame - Ju-88's only show small entry holes and vent - 110's are flying tanks - 109's will vent and flame regardless of the loadout.

So, I'm thinking that the devs have not really modeled the ammo as it should be.

Thoughts?

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  #2  
Old 10-24-2012, 04:33 PM
vranac vranac is offline
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You are doing something wrong.

***** Damage Caused *****



Plane: Do-17Z-2
---- Inflicted:


Fuel tank tiny leak

Fuel pump damaged

Fuel tank small leak

Ailerons disabled


Plane: Do-17Z-2
---- Inflicted:


Fuel tank tiny leak

Fuel tank small leak

Fuel tank tiny leak

Fuel tank small leak

Fuel pump damaged

Controls generic damage

Ailerons disabled

Elevator disabled

Engine oil cooling/lubrication damage


Plane: Ju-88A-1
---- Inflicted:


Pneumatics hose perforated

Cockpit damage

Fuel tank tiny leak

Wheel brakes failure

Wheel brakes damage

Engine oil cooling/lubrication damage

Compass failure

Fuel tank small leak

Pneumatics container perforated

Under carriage damage

Hydraulics tank perforated

Fuel tank tiny leak

Fuel tank small leak

Fuel tank hose perforated

Pneumatics container perforated

Electrical battery damaged

Machine gun failure

Under carriage damage

Hydraulics hose perforated

Engine water cooling damage

Engine oil cooling/lubrication

damage
Plane: Ju-88A-1
---- Inflicted:


Engine oil cooling/lubrication damage

Engine water cooling damage

Engine water cooling damage

Hydraulics tank perforated

Engine oil cooling/lubrication damage

Engine oil cooling/lubrication damage

Fuel tank tiny leak

Ailerons disabled

Engine oil cooling/lubrication damage

Engine oil cooling/lubrication damage

Fuel tank hose perforated

Engine oil cooling/lubrication damage

Engine damage

Electrical battery damaged

Pneumatics container perforated

Fuel tank tiny leak



Plane: Ju-88A-1
----

Inflicted:

Fuel tank tiny leak

Flaps failure

Engine oil cooling/lubrication damage

Engine oil cooling/lubrication damage

Fuel tank tiny leak

Engine water cooling damage

Engine water cooling damage

Fuel tank tiny leak

Fuel tank hose perforated

Engine oil cooling/lubrication damage

Fuel tank small leak

Fuel tank small leak

Pneumatics hose perforated

Hydraulics tank perforated


Plane: Ju-88A-1
---- Inflicted:



Electrical battery damaged

Fuel tank tiny leak

Pneumatics container perforated

Fuel tank tiny leak

Fuel tank small leak

Fuel tank small leak

Pneumatics hose perforated

Flaps failure

Hydraulics tank perforated

Engine oil cooling/lubrication damage

Engine oil cooling/lubrication damage

Wheel brakes failure

Wheel brakes damage

Engine damage

Engine water cooling damage

Engine damage

Engine water cooling damage

Fuel tank tiny leak







***** Your plane has these damages: *****


Machine gun belt broken




***** Your plane is missing these parts: *****

All of them downed Do-17's PK, 1 Ju-88A shared but didnt have leaks or smokes when I attacked.


***** Damage Caused *****



Plane: Bf-109E-4
----
Inflicted:

Machine gun belt broken

Pneumatics container perforated

Engine water cooling damage

Fuel tank tiny leak

Navigation failure

Machine gun line damaged

Fuel tank tiny leak

Electrical failure

Electrical battery damaged

Engine water cooling damage

Fuel tank small leak


Plane: Bf-109E-4
----
Inflicted:

Fuel tank tiny leak

Engine water cooling damage

Controls generic damage

Engine oil cooling/lubrication damage

Cockpit damage


Plane: Bf-109E-4
----
Inflicted:

Fuel tank tiny leak

Fuel tank small leak

Electrical battery damaged

Engine damage


Plane: Bf-109E-4
----
Inflicted:

Navigation failure




***** Your plane has these damages: *****

Machine gun failure

Machine gun belt broken

Wheel brakes failure

Under carriage damage

Wheel brakes failure

Machine gun failure




***** Your plane is missing these parts: *****

Heavy dogfight with lot of pilots feet wet from Hawkinge, 4th 109 stalled low and went into the water.Two PK's.

Check your convergention settings and practice shooting.
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  #3  
Old 10-24-2012, 04:45 PM
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Catseye Catseye is offline
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Quote:
Originally Posted by vranac View Post
You are doing something wrong.
Hi Vranac,
You've missed the point of my post completely.
I asked it the ammo is being modeled correctly.

Yes, I see and get all that you have listed.

What the original post is about: Is there any difference between the ammo damage. For example, is there any difference between AP and DeWilde being modeled? Does incendiary actually work? Does AP penetrate deeper? From my tests, I see no difference whether using Ball, AP, DeWilde or a mix. The results are very similar.

Last edited by Catseye; 10-24-2012 at 05:01 PM.
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  #4  
Old 10-24-2012, 05:30 PM
vranac vranac is offline
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Quote:
Originally Posted by Catseye View Post
Hi Vranac,
You've missed the point of my post completely.
I asked it the ammo is being modeled correctly.

Yes, I see and get all that you have listed.

What the original post is about: Is there any difference between the ammo damage. For example, is there any difference between AP and DeWilde being modeled? Does incendiary actually work? Does AP penetrate deeper? From my tests, I see no difference whether using Ball, AP, DeWilde or a mix. The results are very similar.
Yes there are differences,I was acting as target to my friend to improve his shooting for the championship.
When he set belts and convergention right he started killing my poor pilot
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  #5  
Old 10-24-2012, 05:51 PM
Slipstream2012 Slipstream2012 is offline
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I haven't performed any extensive testing, but I recently switched from carrying belts with more AP, to more De Wilde and I've noticed rather than knocking pieces off, or making the aircraft vent oil or coolant, now they burst into flames especially noticeable when targeting bomber engines.
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  #6  
Old 10-24-2012, 06:43 PM
Ataros Ataros is offline
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If it is not modeled, it would be easy to prove: place a fighter on the ground facing a small hill and a bomber on this hill in front of the fighter's guns. Than load this same mission several times with different ammo and shoot.

There is a script that can show damage inflicted too.
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  #7  
Old 10-25-2012, 02:12 AM
AbortedMan AbortedMan is offline
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Didn't have time to read the whole thread, but saw you mentioned you were testing ammo in offline missions...where you just changing loadouts in the loadouts screen before you fly or going into the mission builder and assigning your custom loadouts to your aircraft? The former has zero effect as it always defaults to the normal loadout.
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  #8  
Old 10-25-2012, 04:22 AM
trademe900 trademe900 is offline
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Quote:
Originally Posted by Slipstream2012 View Post
I haven't performed any extensive testing, but I recently switched from carrying belts with more AP, to more De Wilde and I've noticed rather than knocking pieces off, or making the aircraft vent oil or coolant, now they burst into flames especially noticeable when targeting bomber engines.
This is correct. The ammo types do work. Only reliable way to test is make a mission in the editor starting behind enemy plane and load the different ammo types.

Fires start very easily with dewilde loaded and fuel tanks ignite often. Thankfully the wings don't blow off bombers every time this happens now.
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  #9  
Old 10-24-2012, 06:32 PM
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bw_wolverine bw_wolverine is offline
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Quote:
Originally Posted by vranac View Post
Yes there are differences,I was acting as target to my friend to improve his shooting for the championship.
When he set belts and convergention right he started killing my poor pilot
The question has nothing to do with convergence, that's just about shooting properly. The question is about the loadout in those belts.

Which bullets was he using before he started killing your pilot?
Which bullets was he using after he started killing your pilot?

Catseye's suggestion is that, regardless of the damage done, it doesn't really matter anymore what ammunition you load onto the belts. They all seem to do the same thing. At least if you're flying red. That's been his experience with the final patch, anyway, as far as I'm led to understand.
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  #10  
Old 10-24-2012, 07:12 PM
vranac vranac is offline
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Quote:
Originally Posted by bw_wolverine View Post
The question has nothing to do with convergence, that's just about shooting properly. The question is about the loadout in those belts.

Which bullets was he using before he started killing your pilot?
Which bullets was he using after he started killing your pilot?

Catseye's suggestion is that, regardless of the damage done, it doesn't really matter anymore what ammunition you load onto the belts. They all seem to do the same thing. At least if you're flying red. That's been his experience with the final patch, anyway, as far as I'm led to understand.
He was using default ammo belts and convergention because he reinstalled game recently and forgot to set them right.
After inserting mainly AP situation changed drastically.

Shooting on right convegence is very important if you want to inflict damage.
You can cut a wing or whole tail of 109.
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Last edited by vranac; 10-24-2012 at 07:18 PM.
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