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#1
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Yes I agree I should be, but because of your terrible product I get incredible slow downs whenever i fly though smoke, dust particles, clouds or come across more than a few aircraft, you once announced that fixing these issues was just 3 days work, obviously that was far beyond your team capabities, in fact 19 months since release most of the bugs seem to be beyond your capabilitis. Good luck with your sequel you are going to desperatly need it.
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#2
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from my point of view/hardware, gfx wise its pretty much there. |
#3
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So no dramatic slow down through clouds/dust particles and smoke?? No fps dropping to single figures when zooming in on aircraft online?
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#4
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not that i've noticed yet.
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#5
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Could have
Could have Could have Write a hundred lines please. There is no such expression as 'Could of' Which bloody schools did you lot go to anyway??? Good bloody Grief. |
#6
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__________________
i5-2500K @3.3GHz / 8GB Corsair Vengeance DDR3-1600 / Asus P8P67 / GTX-260 (216) / WD 500GB Samsung 22" 1680x1050 / Win7 64 Home Premium CH Combat Stick / CH Pro Throttle / Simped Rudder Pedals |
#7
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![]() As for the rest. Building a sandbox for the customers to play in is all fine and dandy if the karking thing had a solid fundament! In the current situation you're essentially saying "You want offline gameplay? Code it yourself." Yep! *shattering round of sarcastic applause* Brilliant. Marvelous. Sorry for the sarcasm overflow. I couldn't help myself at this apparent disregard of an entire slice of your community. On a more serious note. Yes, the overwhelming majority of good offline content in 1946 came from external sources. But ... you know there was going to be a but ![]() So ... bottom line for me is that luthier apparently thinks that gameplay is a luxury and not needed at all. Interesting perspective, especially when you remember that Maddox Games wants to sell computer games. Unless, of course, MMO's are all you're interested in (what a coincidence, isn't it? ![]() |
#8
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It goes without saying for me, and that's why it might be hard to gather that from my reply, but it's obviously OUR fault for single-player being what it is and 3rd party support not showing up. Your general criticism is spot on. We shipped a product that had too many technical issues for us to really focus on finer elements of gameplay. There had never been a point, we're not even there today, where we could sit back, look at the code, and say, hell, what a great foundation, let's build a great game on top of it. The GUI especially is our Achilles heel. Like I wrote earlier in the thread, somebody somewhere before I ever showed up chose to make it in a horrible clumsy environment called WPF. By the time I showed up it was too late to go back, and going forward proved extremely painful. Each new screen took forever, everything was clunky, tiny changes or bug fixes required insane amounts of effort, and in the end it took a tremendous painful effort to reach the decidedly insufficient GUI that we have today. It's extremely painful and frustrating for everyone involved. Believe me. |
#9
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Hi luthier any chances you guys could look into the lack of 109 radiator drag and the same for spitfire open cockpits, thanks.
Also I heard that ships were still gravitating towards the moon ![]() One last thing is that the RC patch changed the lighting, it's too bright now for example look at the light cast by a gunsight bulb during the day!!!! Please review. Thanks for your time, ![]() Also one more thing, please look at the spit weathering, it looks like someone dragged it through a few hedges between the assembly line and the airfield ![]()
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![]() Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. Last edited by JG52Krupi; 10-01-2012 at 06:58 AM. |
#10
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Something simple like this is for me a game breaker. In a previous comment you say that you (and others) were fed up of seeing, and I quote Quote:
I have never seen a photo of either a Spitfire or Hurricane (or for that matter any RAF aircraft) with anything even similar to the effect imposed on Allied aircraft in this game. A little thing I know, but this along with the broken (with no intention of fixing it) coop channel map (the main reason I and many others bought the game in the first place) really puts me off.
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Regards Chris ![]() http://www.aircombatgroup.co.uk/index.php Gigabyte z77-d3h, Intel Core i5-3570K 3.40GHz (OC 4.2GHz), Corsair Vengeance Low Profile 24GB DDR3 PC3-12800C9 1600MHz Dual Channel Kit , Samsung 120GB SSD 840 SATA 6Gb/s Basic, Seagate Barracuda 7200RPM 1TB SATA 6Gb/s 64MB, Cooling Silencer Mk II 750W '80 Plus Silver' PSU, GTX580 3gb OC |
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