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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #31  
Old 08-05-2012, 05:59 PM
tintifaxl tintifaxl is offline
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Originally Posted by flyingblind View Post
I don't think AI behavior has been changed and it is something people have been asking for. There have been posts setting out how AI can be greatly improved by changing stock settings. But I remember when I first started playing Forgotten Battles how unnerving it was when the enemy icons on the map would all begin converging on me from every side.
I was shocked to see that CloD's AI is worse than IL2:1946 even pre 4.11 (where TD did a tremedous job improving the AI).

I really hope all the grafics engine recoding is finished by now and the devs get to work on the sim aspect of CloD.
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  #32  
Old 08-05-2012, 06:20 PM
Borsch Borsch is offline
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Originally Posted by flyingblind View Post
I don't think AI behavior has been changed and it is something people have been asking for. There have been posts setting out how AI can be greatly improved by changing stock settings. But I remember when I first started playing Forgotten Battles how unnerving it was when the enemy icons on the map would all begin converging on me from every side.
Ai WAS changed Bombers no longer fly like fighters, stupid roll rates fixed, comms implemented, etc
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  #33  
Old 08-05-2012, 06:45 PM
flyingblind flyingblind is offline
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Excellent.
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  #34  
Old 08-06-2012, 01:03 AM
bob63 bob63 is offline
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Yes Big improvement!!!
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  #35  
Old 08-06-2012, 10:22 AM
salmo salmo is offline
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Originally Posted by Aer9o View Post
Better, much better, finally I see something of real value here! graphical bugs in 109 sorted, better fps, less stutter . I have a new build 3930k oc at 4,75 GHz with a 680 GTX , I get better performance that on my old I920 with a 480GTX...hope they keep on this "road" for the future as well! PS: and pls fix those flickering shadows!!!
You must be new here right? fps has improved largely because many game features have been turned off or dumbed down. Disabled or dumbed down: No cloud rendering beyond middle distance, no upper level clouds, no weather (heavier clouds/rain etc) rendering, mid-distance shadows now only render as a darkened blurr only becoming sharp at close distance.
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  #36  
Old 08-06-2012, 10:46 AM
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robtek robtek is offline
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Originally Posted by salmo View Post
You must be new here right? fps has improved largely because many game features have been turned off or dumbed down. Disabled or dumbed down: No cloud rendering beyond middle distance, no upper level clouds, no weather (heavier clouds/rain etc) rendering, mid-distance shadows now only render as a darkened blurr only becoming sharp at close distance.
Do you really believe that the improvements are only the result of omissions and reduced effects?
That stuff was turned off for trouble shooting, not to improve fps!
The easiest explanation is not always the correct one.
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  #37  
Old 08-06-2012, 11:21 AM
jf1981 jf1981 is offline
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Originally Posted by robtek View Post
Do you really believe that the improvements are only the result of omissions and reduced effects?
That stuff was turned off for trouble shooting, not to improve fps!
The easiest explanation is not always the correct one.
It surely indeed increased performances too but we would like both all effects and graphics enhancements back and improved performances, plus aircrafts tuned rightly, weather also, and finally, wing tip lights, wingtip smokes, no crash to desktop at all, no framerate anymore beyond what's normal for modern hardware, enhanced and balanced damage model, there is a lack in certain types of ground objects too, and by the way, the mouse view lags, so do the control surfaces, and new aircrafts should be available, certainly ground types in British side are missing.

The current flight model in terms of stall, spin, flutter and so on needs some tuning but is one of the best available I've seen.
That's the first stone along with awesome huge maps.
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  #38  
Old 08-06-2012, 04:47 PM
smink1701 smink1701 is offline
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Originally Posted by tintifaxl View Post
I was shocked to see that CloD's AI is worse than IL2:1946 even pre 4.11 (where TD did a tremedous job improving the AI).

I really hope all the grafics engine recoding is finished by now and the devs get to work on the sim aspect of CloD.
I think they have improved AI but it still has a ways to go to be as good as IL2 or ROF. It is better but AI still acts a little robotic at times and at times the plane's movement seems a bit jerkey that screams "Game." I can fly ROF and while it's far from perfect, I feel like I'm dogfighting with men, not a machine.
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  #39  
Old 08-07-2012, 01:33 AM
Borsch Borsch is offline
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Originally Posted by smink1701 View Post
I think they have improved AI but it still has a ways to go to be as good as IL2 or ROF. It is better but AI still acts a little robotic at times and at times the plane's movement seems a bit jerkey that screams "Game." I can fly ROF and while it's far from perfect, I feel like I'm dogfighting with men, not a machine.
Please, Rof is a tremendous sim, but AI is pretty pathetic there. Yes it does fly "honest" FM, but its dumb beyond belief. RoF ai is all about spiralling to the ground level and then just keep circling in one direction. Its almost funny, just how one dimensional it is -whether it flies an agile Dr1 or speed demon Spad - it does the same thing ALWAYS. Yes, current clod ai is better (on balance) imo - at least it will mix and match a few different tactics.

Spit AI is pretty smooth now, 109 ai are just a touch jerky - but its worlds better compared to the current steam version CLoD.
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  #40  
Old 08-07-2012, 09:50 AM
justme262 justme262 is offline
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I really don't care about AI. Online is where it's at. Human competition is so much better in every way that once you have played online you would never go back to flying offline.
I don't play CLOD or ROF offline cause I just don't get that feeling you get when you are fighting a human opponent that you know is really good pilot. The fear of getting shot down and humiliated and the triumphant moment when you shoot a human pilot down and you know he is good pilot. And you know you were lucky to survive that fight.
I just came back to CLOD after leaving disappointed. The lastest patch really impressed me.
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