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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #31  
Old 06-06-2011, 03:03 PM
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raaaid raaaid is offline
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yes i try to keep on topic( talk about the game) and never be rude however much im attacked

but some would report a post just by saying a 109 can out turn a spit

check that vid i out turn a gladiator online with a 1 i 185

the trick is turning going up and handle better energy

edit:

i see bnz dislike kill un unaware prey

bnzers put 2km tags intead of 5km to favour them in old il2

this game favours dogfight being so difficult to shoot

so i can get an adrenaline boost turning with a 109

but will it get ruined cause nay sayrs say a 109 cant out turn a spit?

people try to inlfunce the game into their way

so do i

ill try to behave but i bet this comment is disliked by some

i like a joust just of circlse where superior forces decide whos right bnz doesnt do that tnb does
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Last edited by raaaid; 06-06-2011 at 03:54 PM.
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  #32  
Old 06-06-2011, 06:24 PM
Strike Strike is offline
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Dude, IMHO the key to dogfighting is being a good improviser, knowing your plane, patience and if you're lucky, knowing the enemy's plane, which is a luxury for us simmers that real WWII vets didn't have mostly.

I never fly textbook basic fighting manouvers, although I know pretty much all of them. I like to combine them etc, but when flying full real, altitude and energy is a safe card. If it were you raaaid in 1940, in real life, in that 109 of yours, I bet you'd favour the "safe" card over turnfighting a spit down low. It's very very VERY hard to fly a simulation game and simulate real warfare because players don't "fear" for their lives. It has no consequences to be shot down. You don't have a personal relationship to your mates and if you do, they'll respawn after a few seconds. The "worst thing" that could happen is that you have to RTB to wait for your buddy to take off again.

When I was young I read for a school project an autobiography by Roald Dahl (the guy who wrote charlie and the chocolate factory and other famous books). The book was called "going solo" and covers the part of his life before, during and a little after the war where he flew Gladiators and Hurricanes in the mediterranean. He has some vivid memories of both crashes, kills and other stuff that really makes the book quite exciting. Stuff like fellow pilots discussing the "mine" rounds that would set the fuel tank on fire and burn you alive. I thought the book was good, and held some other interesting surprises.

By the way, the only gore in IL-2 ClOD is visually seeing the pilot "slip forward" as to indicate he's kicked the bucket Or died from lead-poisoning. In 1946 they had the highgore=1 or whatever it was called and it showed blood on a few selected planes. It was heavily overdone most of the time and quite "mspaint" like :p In CloD it brings up ESRB issues and people like you wouldn't be able to play it that way, and kids would have their mothers to go to the store to buy it for them.

I'm pretty sure it'll take a LOOOONG time even after SDK release to see any real blood ingame. I think it's fine as it is, but I'd like to see some "bleed-out" features or "loss of conciousness" effects. Also perhaps make the pilot a lot less resistant to G forces. But that may again represent a human suffering in pain and elevate the age-limit.

So, short answer, no guts, no worries.
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  #33  
Old 06-06-2011, 06:36 PM
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I actually want gore, someone make a gore mod, i wanna see sausages hangin out of a cockpit after i rake it with 303
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  #34  
Old 06-06-2011, 08:10 PM
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Quote:
Originally Posted by raaaid View Post
yes i try to keep on topic( talk about the game) and never be rude however much im attacked

but some would report a post just by saying a 109 can out turn a spit

check that vid i out turn a gladiator online with a 1 i 185

the trick is turning going up and handle better energy

edit:

i see bnz dislike kill un unaware prey

bnzers put 2km tags intead of 5km to favour them in old il2

this game favours dogfight being so difficult to shoot

so i can get an adrenaline boost turning with a 109

but will it get ruined cause nay sayrs say a 109 cant out turn a spit?

people try to inlfunce the game into their way

so do i

ill try to behave but i bet this comment is disliked by some

i like a joust just of circlse where superior forces decide whos right bnz doesnt do that tnb does

Why are you so obsessed with the 109 out turning a spit thing anyway.........nobody denies it can be done in the game by a human against AI or a lesser human, but the reality was that a spit could out turn a 109, it was one of the only major advantages the spit had.....but you seem to wan't to poke at this particular topic in order to get a reaction.......you are an attention seeker and like a bit of controversy.
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  #35  
Old 06-06-2011, 09:00 PM
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raaaid raaaid is offline
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because i have the feeling thought both planes are equal turners peoples gonna complain if an spit deosnt out turn a 109 in a dime

for me the game is boring if its bnz against tnb

id like planes so close in performance its up to the pilot as the game manual says

who flies the 109 in the old il2 online?

i dont want more of the same so i express my opinion
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Last edited by raaaid; 06-06-2011 at 09:02 PM.
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  #36  
Old 06-06-2011, 09:08 PM
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bongodriver bongodriver is offline
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Quote:
Originally Posted by raaaid View Post
because i have the feeling thought both planes are equal turners peoples gonna complain if an spit deosnt out turn a 109 in a dime

for me the game is boring if its bnz against tnb

id like planes so close in performance its up to the pilot as the game manual says

who flies the 109 in the old il2 online?
Where exactly does BnZ apply in this topic? why does the idea of a spit out turning a 109 = BnZ in your mind?

if you want equal performance then use equal aircraft i.e. 109 vs 109 or spit vs spit, the fact of the matter is different aircraft perform differently as do pilots.
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  #37  
Old 06-06-2011, 09:13 PM
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raaaid raaaid is offline
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yes but thats something promised in the manual, planes so close in performance is up to the pilot

i dont want the comunity to impose the idea that the 109 was a worse turner

if you research most agree its imposible to know which was really the better turner since it was pilto dependant

if this flollows il2 spits will use tnb and 109s bnz

all i ask is that the 109 turn as well as the spits because if not for me the game is boring

im not sure about the flight model yet, some times i out turn spits others they out turn me
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  #38  
Old 06-06-2011, 09:50 PM
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bongodriver bongodriver is offline
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Well I want it to be accurate....that means the spit has an edge on turning ability.

this would mean:

spit+good pilot vs 109+good pilot = spit out turns 109
spit+bad pilot vs 109+bad pilot = spit out turns 109
spit+bad pilot vs 109+good pilot = 109 out turns spit ....etc etc


you need to remove your rose tinted glasses and realise that in war there was no room for chivalry, opposing forces would play on their own strengths and exploit the oppositions weaknesses to make life easier, why would anybody risk their life by picking a even fight, the point was to kill the enemy and get the hell out, that is also what 'most' people are trying to recreate in simulations, why don't you try to create your own online group who like to play in your own style......'raaaids magic pixie squadron'.....we like to fly in circles and not shoot because it's all about the 'beauty of the moment'

Last edited by bongodriver; 06-06-2011 at 10:05 PM.
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  #39  
Old 06-06-2011, 09:53 PM
Strike Strike is offline
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I think aerial chivalry mostly died somewhere around 1918
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  #40  
Old 06-06-2011, 10:03 PM
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Quote:
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I think aerial chivalry mostly died somewhere around 1918
uhm, pretty much, it became the exception in WW2, surely not the rule..
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